Commit: ad43262fdb6ac6f0cc01a56c1316912f3018d788 Author: Porteries Tristan Date: Mon Aug 17 16:51:35 2015 +0200 Branches: master https://developer.blender.org/rBad43262fdb6ac6f0cc01a56c1316912f3018d788
BGE: Fix T45817 Convert curve object in group instance. Now group instance conversion allow unconverted object like curve, meta ball ect… =================================================================== M source/gameengine/Converter/BL_BlenderDataConversion.cpp =================================================================== diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 3d94b02..9664e2f 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -2055,14 +2055,13 @@ void BL_ConvertBlenderObjects(struct Main* maggie, converter, libloading); - /* Insert object to the constraint game object list - * so we can check later if there is a instance in the scene or - * an instance and its actual group definition. */ - convertedlist.insert((KX_GameObject*)gameobj->AddRef()); - bool isInActiveLayer = false; - if (gameobj) - { + if (gameobj) { + /* Insert object to the constraint game object list + * so we can check later if there is a instance in the scene or + * an instance and its actual group definition. */ + convertedlist.insert((KX_GameObject*)gameobj->AddRef()); + /* macro calls object conversion funcs */ BL_CONVERTBLENDEROBJECT_SINGLE; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs