Commit: b2f57190d9f2cc3ece678ef788b42eefb5631a2e Author: Ulysse Martin Date: Tue Oct 27 15:22:22 2015 +0100 Branches: master https://developer.blender.org/rBb2f57190d9f2cc3ece678ef788b42eefb5631a2e
BGE: Fix T43218: Text of framerate and profile glitch in Multitexture shading Fix T43218: Text of framerate and profile glitch in Multitexture shading Reviewers: lordloki, panzergame Reviewed By: panzergame Subscribers: medved Projects: #game_engine Maniphest Tasks: T43218 Differential Revision: https://developer.blender.org/D1536 =================================================================== M source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp =================================================================== diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp index bd84c3c..2854557 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp @@ -1362,9 +1362,13 @@ static void DisableForText() for (int i=0; i<RAS_MAX_TEXCO; i++) { glActiveTextureARB(GL_TEXTURE0_ARB+i); - if (GLEW_ARB_texture_cube_map) + if (GLEW_ARB_texture_cube_map) { glDisable(GL_TEXTURE_CUBE_MAP_ARB); - + glDisable(GL_TEXTURE_GEN_S); + glDisable(GL_TEXTURE_GEN_T); + glDisable(GL_TEXTURE_GEN_Q); + glDisable(GL_TEXTURE_GEN_R); + } glDisable(GL_TEXTURE_2D); } _______________________________________________ Bf-blender-cvs mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-blender-cvs
