Commit: a5dcda8ad34fcb16af6f65946d7175e00dae27e0
Author: Alexander Romanov
Date:   Fri Apr 8 12:20:43 2016 +0300
Branches: master
https://developer.blender.org/rBa5dcda8ad34fcb16af6f65946d7175e00dae27e0

Fix broken by D1880 line stipple deactivation

===================================================================

M       source/blender/gpu/intern/gpu_basic_shader.c

===================================================================

diff --git a/source/blender/gpu/intern/gpu_basic_shader.c 
b/source/blender/gpu/intern/gpu_basic_shader.c
index abaf194..b6fe40a 100644
--- a/source/blender/gpu/intern/gpu_basic_shader.c
+++ b/source/blender/gpu/intern/gpu_basic_shader.c
@@ -442,11 +442,11 @@ void GPU_basic_shader_bind(int options)
                        glDisable(GL_TEXTURE_2D);
                }
 
-               if (options & GPU_SHADER_LINE) {
-                       if (options & GPU_SHADER_STIPPLE)
-                               glEnable(GL_LINE_STIPPLE);
-                       else if (bound_options & GPU_SHADER_STIPPLE)
-                               glDisable(GL_LINE_STIPPLE);
+               if ((options & GPU_SHADER_LINE) && (options & 
GPU_SHADER_STIPPLE)) {
+                       glEnable(GL_LINE_STIPPLE);
+               }
+               else if ((bound_options & GPU_SHADER_LINE) && (bound_options & 
GPU_SHADER_STIPPLE)) {
+                       glDisable(GL_LINE_STIPPLE);
                }
                else {
                        if (options & GPU_SHADER_STIPPLE)

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