Commit: d4a9111f0853faf11dd227cb8310b2ef05eb075f
Author: Bastien Montagne
Date:   Wed Apr 27 10:46:05 2016 +0200
Branches: asset-experiments
https://developer.blender.org/rBd4a9111f0853faf11dd227cb8310b2ef05eb075f

Merge branch 'asset-engine' into asset-experiments

Conflicts:
        source/blender/windowmanager/intern/wm_operators.c

===================================================================



===================================================================

diff --cc source/blender/windowmanager/intern/wm_files_link.c
index 0000000,86f63e1..6bff253
mode 000000,100644..100644
--- a/source/blender/windowmanager/intern/wm_files_link.c
+++ b/source/blender/windowmanager/intern/wm_files_link.c
@@@ -1,0 -1,810 +1,1205 @@@
+ /*
+  * ***** BEGIN GPL LICENSE BLOCK *****
+  *
+  * This program is free software; you can redistribute it and/or
+  * modify it under the terms of the GNU General Public License
+  * as published by the Free Software Foundation; either version 2
+  * of the License, or (at your option) any later version. 
+  *
+  * This program is distributed in the hope that it will be useful,
+  * but WITHOUT ANY WARRANTY; without even the implied warranty of
+  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  * GNU General Public License for more details.
+  *
+  * You should have received a copy of the GNU General Public License
+  * along with this program; if not, write to the Free Software Foundation,
+  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+  *
+  * The Original Code is Copyright (C) 2007 Blender Foundation.
+  * All rights reserved.
+  *
+  * 
+  * Contributor(s): Blender Foundation
+  *
+  * ***** END GPL LICENSE BLOCK *****
+  */
+ 
+ /** \file blender/windowmanager/intern/wm_files_link.c
+  *  \ingroup wm
+  *
+  * Functions for dealing with append/link operators and helpers.
+  */
+ 
+ 
+ #include <float.h>
+ #include <string.h>
+ #include <ctype.h>
+ #include <stdio.h>
+ #include <stddef.h>
+ #include <assert.h>
+ #include <errno.h>
+ 
+ #include "MEM_guardedalloc.h"
+ 
+ #include "DNA_ID.h"
+ #include "DNA_screen_types.h"
+ #include "DNA_scene_types.h"
+ #include "DNA_space_types.h"
+ #include "DNA_windowmanager_types.h"
+ 
+ #include "RNA_access.h"
+ #include "RNA_define.h"
+ 
+ #include "BLI_blenlib.h"
+ #include "BLI_bitmap.h"
+ #include "BLI_linklist.h"
+ #include "BLI_math.h"
+ #include "BLI_memarena.h"
+ #include "BLI_utildefines.h"
+ #include "BLI_ghash.h"
+ 
+ #include "PIL_time.h"
+ 
+ #include "BLO_readfile.h"
+ 
+ #include "BKE_asset.h"
+ #include "BKE_context.h"
+ #include "BKE_depsgraph.h"
+ #include "BKE_library.h"
+ #include "BKE_global.h"
+ #include "BKE_main.h"
+ #include "BKE_report.h"
+ #include "BKE_scene.h"
+ #include "BKE_screen.h" /* BKE_ST_MAXNAME */
+ 
+ #include "BKE_idcode.h"
+ 
+ #include "IMB_colormanagement.h"
+ 
+ #include "ED_screen.h"
+ 
+ #include "GPU_material.h"
+ 
+ #include "WM_api.h"
+ #include "WM_types.h"
+ 
+ #include "wm_files.h"
+ 
+ /* **************** link/append *************** */
+ 
+ static int wm_link_append_poll(bContext *C)
+ {
+       if (WM_operator_winactive(C)) {
+               /* linking changes active object which is pretty useful in 
general,
+                * but which totally confuses edit mode (i.e. it becoming not 
so obvious
+                * to leave from edit mode and invalid tools in toolbar might 
be displayed)
+                * so disable link/append when in edit mode (sergey) */
+               if (CTX_data_edit_object(C))
+                       return 0;
+ 
+               return 1;
+       }
+ 
+       return 0;
+ }
+ 
+ static int wm_link_append_invoke(bContext *C, wmOperator *op, const wmEvent 
*UNUSED(event))
+ {
+       if (RNA_struct_property_is_set(op->ptr, "filepath")) {
+               return WM_operator_call_notest(C, op);
+       }
+       else {
+               /* XXX TODO solve where to get last linked library from */
+               if (G.lib[0] != '\0') {
+                       RNA_string_set(op->ptr, "filepath", G.lib);
+               }
+               else if (G.relbase_valid) {
+                       char path[FILE_MAX];
+                       BLI_strncpy(path, G.main->name, sizeof(G.main->name));
+                       BLI_parent_dir(path);
+                       RNA_string_set(op->ptr, "filepath", path);
+               }
+               WM_event_add_fileselect(C, op);
+               return OPERATOR_RUNNING_MODAL;
+       }
+ }
+ 
+ static short wm_link_append_flag(wmOperator *op)
+ {
+       PropertyRNA *prop;
+       short flag = 0;
+ 
+       if (RNA_boolean_get(op->ptr, "autoselect"))
+               flag |= FILE_AUTOSELECT;
+       if (RNA_boolean_get(op->ptr, "active_layer"))
+               flag |= FILE_ACTIVELAY;
+       if ((prop = RNA_struct_find_property(op->ptr, "relative_path")) && 
RNA_property_boolean_get(op->ptr, prop))
+               flag |= FILE_RELPATH;
+       if (RNA_boolean_get(op->ptr, "link"))
+               flag |= FILE_LINK;
+       if (RNA_boolean_get(op->ptr, "instance_groups"))
+               flag |= FILE_GROUP_INSTANCE;
+ 
+       return flag;
+ }
+ 
+ typedef struct WMLinkAppendDataItem {
+       AssetUUID *uuid;
+       char *name;
+       BLI_bitmap *libraries;  /* All libs (from WMLinkAppendData.libraries) 
to try to load this ID from. */
+       short idcode;
+ 
+       ID *new_id;
+       void *customdata;
+ } WMLinkAppendDataItem;
+ 
+ typedef struct WMLinkAppendData {
+       const char *root;
+       LinkNodePair libraries;
+       LinkNodePair items;
+       int num_libraries;
+       int num_items;
+       short flag;
+ 
+       /* Internal 'private' data */
+       MemArena *memarena;
+ } WMLinkAppendData;
+ 
+ static WMLinkAppendData *wm_link_append_data_new(const int flag)
+ {
+       MemArena *ma = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
+       WMLinkAppendData *lapp_data = BLI_memarena_calloc(ma, 
sizeof(*lapp_data));
+ 
+       lapp_data->flag = flag;
+       lapp_data->memarena = ma;
+ 
+       return lapp_data;
+ }
+ 
+ static void wm_link_append_data_free(WMLinkAppendData *lapp_data)
+ {
+       BLI_memarena_free(lapp_data->memarena);
+ }
+ 
+ /* WARNING! *Never* call wm_link_append_data_library_add() after having added 
some items! */
+ 
+ static void wm_link_append_data_library_add(WMLinkAppendData *lapp_data, 
const char *libname)
+ {
+       size_t len = strlen(libname) + 1;
+       char *libpath = BLI_memarena_alloc(lapp_data->memarena, len);
+ 
+       BLI_strncpy(libpath, libname, len);
+       BLI_linklist_append_arena(&lapp_data->libraries, libpath, 
lapp_data->memarena);
+       lapp_data->num_libraries++;
+ }
+ 
+ static WMLinkAppendDataItem *wm_link_append_data_item_add(
+         WMLinkAppendData *lapp_data, const char *idname, const short idcode, 
const AssetUUID *uuid, void *customdata)
+ {
+       WMLinkAppendDataItem *item = BLI_memarena_alloc(lapp_data->memarena, 
sizeof(*item));
+       size_t len = strlen(idname) + 1;
+ 
+       if (uuid) {
+               item->uuid = BLI_memarena_alloc(lapp_data->memarena, 
sizeof(*item->uuid));
+               *item->uuid = *uuid;
+       }
+       else {
+               item->uuid = NULL;
+       }
+       item->name = BLI_memarena_alloc(lapp_data->memarena, len);
+       BLI_strncpy(item->name, idname, len);
+       item->idcode = idcode;
+       item->libraries = BLI_BITMAP_NEW_MEMARENA(lapp_data->memarena, 
lapp_data->num_libraries);
+ 
+       item->new_id = NULL;
+       item->customdata = customdata;
+ 
+       BLI_linklist_append_arena(&lapp_data->items, item, lapp_data->memarena);
+       lapp_data->num_items++;
+ 
+       return item;
+ }
+ 
+ static void wm_link_do(
 -        WMLinkAppendData *lapp_data, ReportList *reports, Main *bmain, 
AssetEngineType *aet, Scene *scene, View3D *v3d)
++        WMLinkAppendData *lapp_data, ReportList *reports, Main *bmain, 
AssetEngineType *aet, Scene *scene, View3D *v3d,
++        const bool use_placeholders, const bool force_indirect)
+ {
+       Main *mainl;
+       BlendHandle *bh;
+       Library *lib;
+ 
+       const int flag = lapp_data->flag;
+ 
+       LinkNode *liblink, *itemlink;
+       int lib_idx, item_idx;
+ 
+       BLI_assert(lapp_data->num_items && lapp_data->num_libraries);
+ 
+       for (lib_idx = 0, liblink = lapp_data->libraries.list; liblink; 
lib_idx++, liblink = liblink->next) {
+               char *libname = liblink->link;
+ 
+               bh = BLO_blendhandle_from_file(libname, reports);
+ 
+               if (bh == NULL) {
+                       /* Unlikely since we just browsed it, but possible
+                        * Error reports will have been made by 
BLO_blendhandle_from_file() */
+                       continue;
+               }
+ 
+               /* here appending/linking starts */
+               mainl = BLO_library_link_begin(bmain, &bh, libname);
+               lib = mainl->curlib;
+               BLI_assert(lib);
+               UNUSED_VARS_NDEBUG(lib);
+ 
+               if (mainl->versionfile < 250) {
+                       BKE_reportf(reports, RPT_WARNING,
+                                   "Linking or appending from a very old 
.blend file format (%d.%d), no animation conversion will "
+                                   "be done! You may want to re-save your lib 
file with current Blender",
+                                   mainl->versionfile, mainl->subversionfile);
+               }
+ 
+               /* For each lib file, we try to link all items belonging to 
that lib,
+                * and tag those successful to not try to load them again with 
the other libs. */
+               for (item_idx = 0, itemlink = lapp_data->items.list; itemlink; 
item_idx++, itemlink = itemlink->next) {
+                       WMLinkAppendDataItem *item = itemlink->link;
+                       ID *new_id;
+ 
+                       if (!BLI_BITMAP_TEST(item->libraries, lib_idx)) {
+                               continue;
+                       }
+ 
+                       new_id = BLO_library_link_named_part_asset(
 -                                   mainl, &bh, aet, lapp_data->root, 
item->idcode, item->name, item->uuid, flag, scene, v3d);
++                                   mainl, &bh, aet, lapp_data->root, 
item->idcode, item->name, item->uuid, flag, scene, v3d,
++                                   use_placeholders, force_indirect);
+ 
+                       if (new_id) {
+                               /* If the link is sucessful, clear item's libs 
'todo' flags.
+                                * This avoids trying to link same item with 
other libraries to come. */
+                               BLI_BITMAP_SET_ALL(item->libraries, false, 
lapp_data->num_libraries);
+                               item->new_id = new_id;
+                       }
+               }
+ 
+               BLO_library_link_end(mainl, &bh, flag, scene, v3d);
+               BLO_blendhandle_close(bh);
+       }
+ }
+ 
+ static int wm_link_append_exec(bContext *C, wmOperator *op)
+ {
+       Main *bmain = CTX_data_main(C);
+       Scene *scene = CTX_data_scene(C);
+       PropertyRNA *prop;
+       WMLinkAppendData *lapp_data;
+       char path[FILE_MAX_LIBEXTRA], root[FILE_MAXDIR], libname[FILE_MAX], 
relname[FILE_MAX];
+       char *group, *name;
+       int totfiles = 0;
+       short flag;
+ 
+       char asset_engine[BKE_ST_MAXNAME];
+       AssetEngineType *aet = NULL;
+       AssetUUID uuid = {0};
+ 
+       RNA_string_get(op->ptr, "filename", relname);
+       RNA_string_get(op->ptr, "directory", root);
+ 
+       BLI_join_dirfile(path, sizeof(path), root, relname);
+ 
+       RNA_string_get(op->ptr, "asset_engine", asset_engine);
+       if (asset_engine[0] != '\0') {
+               aet = BKE_asset_engines_find(asset_engine);
+       }
+ 
+       /* test if we have a valid data */
+       if (!BLO_library_path_explode(path, libname, &group, &name)) {
+               BKE_reportf(op->reports, RPT_ERROR, "'%s': not a library", 
path);
+               return OPERATOR_CANCELLED;
+       }
+       else if (!group) {
+               BKE_reportf(op->reports, RPT_ERROR, "'%s': nothing indicated", 
path);
+               return OPERATOR_CANCELLED;
+       }
+ 

@@ Diff output truncated at 10240 characters. @@

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