Commit: c5a26bef5dee3b300dc8909b442bf2828cc3a8b1 Author: Campbell Barton Date: Fri May 6 06:03:03 2016 +1000 Branches: master https://developer.blender.org/rBc5a26bef5dee3b300dc8909b442bf2828cc3a8b1
Cleanup: rename getepsilon -> get_epsilon =================================================================== M source/blender/blenkernel/intern/collision.c M source/blender/blenkernel/intern/editmesh_bvh.c M source/blender/blenlib/BLI_kdopbvh.h M source/blender/blenlib/intern/BLI_kdopbvh.c M source/blender/modifiers/intern/MOD_collision.c M source/blender/physics/intern/BPH_mass_spring.cpp =================================================================== diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index d35762a..8cac856 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -224,7 +224,7 @@ static int cloth_collision_response_static ( ClothModifierData *clmd, CollisionM float w1, w2, w3, u1, u2, u3; float v1[3], v2[3], relativeVelocity[3]; float magrelVel; - float epsilon2 = BLI_bvhtree_getepsilon ( collmd->bvhtree ); + float epsilon2 = BLI_bvhtree_get_epsilon ( collmd->bvhtree ); cloth1 = clmd->clothObject; @@ -396,7 +396,7 @@ static CollPair* cloth_collision(ModifierData *md1, ModifierData *md2, #endif double distance = 0; float epsilon1 = clmd->coll_parms->epsilon; - float epsilon2 = BLI_bvhtree_getepsilon ( collmd->bvhtree ); + float epsilon2 = BLI_bvhtree_get_epsilon ( collmd->bvhtree ); tri_a = &clmd->clothObject->tri[overlap->indexA]; tri_b = &collmd->tri[overlap->indexB]; @@ -909,7 +909,7 @@ static bool cloth_points_collision_response_static(ClothModifierData *clmd, Coll // float w1, w2; float u1, u2, u3; float v1[3], v2_old[3], v2_new[3], v_rel_old[3], v_rel_new[3]; - float epsilon2 = BLI_bvhtree_getepsilon ( collmd->bvhtree ); + float epsilon2 = BLI_bvhtree_get_epsilon ( collmd->bvhtree ); for ( ; collpair != collision_end; collpair++ ) { float margin_distance = (float)(collpair->distance - (double)epsilon2); @@ -1249,7 +1249,7 @@ int cloth_points_objcollision(Object *ob, ClothModifierData *clmd, float step, f /* search for overlapping collision pairs */ overlap = BLI_bvhtree_overlap(cloth_bvh, collmd->bvhtree, &result, NULL, NULL); - epsilon = BLI_bvhtree_getepsilon(collmd->bvhtree); + epsilon = BLI_bvhtree_get_epsilon(collmd->bvhtree); // go to next object if no overlap is there if (result && overlap) { @@ -1375,7 +1375,7 @@ void cloth_find_point_contacts(Object *ob, ClothModifierData *clmd, float step, /* search for overlapping collision pairs */ overlap = BLI_bvhtree_overlap(cloth_bvh, collmd->bvhtree, &result, NULL, NULL); - epsilon = BLI_bvhtree_getepsilon(collmd->bvhtree); + epsilon = BLI_bvhtree_get_epsilon(collmd->bvhtree); // go to next object if no overlap is there if (result && overlap) { diff --git a/source/blender/blenkernel/intern/editmesh_bvh.c b/source/blender/blenkernel/intern/editmesh_bvh.c index ccea2d4..2927354 100644 --- a/source/blender/blenkernel/intern/editmesh_bvh.c +++ b/source/blender/blenkernel/intern/editmesh_bvh.c @@ -544,7 +544,7 @@ BVHTreeOverlap *BKE_bmbvh_overlap(const BMBVHTree *bmtree_a, const BMBVHTree *bm data.tree_pair[0] = bmtree_a; data.tree_pair[1] = bmtree_b; - data.epsilon = max_ff(BLI_bvhtree_getepsilon(bmtree_a->tree), BLI_bvhtree_getepsilon(bmtree_b->tree)); + data.epsilon = max_ff(BLI_bvhtree_get_epsilon(bmtree_a->tree), BLI_bvhtree_get_epsilon(bmtree_b->tree)); return BLI_bvhtree_overlap(bmtree_a->tree, bmtree_b->tree, r_overlap_tot, bmbvh_overlap_cb, &data); } \ No newline at end of file diff --git a/source/blender/blenlib/BLI_kdopbvh.h b/source/blender/blenlib/BLI_kdopbvh.h index 4813e7b..a884f5c 100644 --- a/source/blender/blenlib/BLI_kdopbvh.h +++ b/source/blender/blenlib/BLI_kdopbvh.h @@ -134,7 +134,7 @@ BVHTreeOverlap *BLI_bvhtree_overlap( int BLI_bvhtree_get_size(const BVHTree *tree); -float BLI_bvhtree_getepsilon(const BVHTree *tree); +float BLI_bvhtree_get_epsilon(const BVHTree *tree); /* find nearest node to the given coordinates * (if nearest is given it will only search nodes where square distance is smaller than nearest->dist) */ diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c index f0fc2c7..c802dcb 100644 --- a/source/blender/blenlib/intern/BLI_kdopbvh.c +++ b/source/blender/blenlib/intern/BLI_kdopbvh.c @@ -1123,7 +1123,7 @@ int BLI_bvhtree_get_size(const BVHTree *tree) return tree->totleaf; } -float BLI_bvhtree_getepsilon(const BVHTree *tree) +float BLI_bvhtree_get_epsilon(const BVHTree *tree) { return tree->epsilon; } diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c index bebfbbe..ff0c650 100644 --- a/source/blender/modifiers/intern/MOD_collision.c +++ b/source/blender/modifiers/intern/MOD_collision.c @@ -189,7 +189,7 @@ static void deformVerts(ModifierData *md, Object *ob, /* check if GUI setting has changed for bvh */ if (collmd->bvhtree) { - if (ob->pd->pdef_sboft != BLI_bvhtree_getepsilon(collmd->bvhtree)) { + if (ob->pd->pdef_sboft != BLI_bvhtree_get_epsilon(collmd->bvhtree)) { BLI_bvhtree_free(collmd->bvhtree); collmd->bvhtree = bvhtree_build_from_mvert( collmd->current_x, diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp index 4d114e1..648ef13 100644 --- a/source/blender/physics/intern/BPH_mass_spring.cpp +++ b/source/blender/physics/intern/BPH_mass_spring.cpp @@ -138,7 +138,7 @@ static bool collision_response(ClothModifierData *clmd, CollisionModifierData *c bool result = false; float v1[3], v2_old[3], v2_new[3], v_rel_old[3], v_rel_new[3]; - float epsilon2 = BLI_bvhtree_getepsilon(collmd->bvhtree); + float epsilon2 = BLI_bvhtree_get_epsilon(collmd->bvhtree); float margin_distance = (float)collpair->distance - epsilon2; float mag_v_rel; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs