Commit: 68e856da03ed893f47c73e96aba76798aafed748
Author: Campbell Barton
Date:   Sat May 7 20:32:28 2016 +1000
Branches: master
https://developer.blender.org/rB68e856da03ed893f47c73e96aba76798aafed748

Curve Fitting: better fallback when least-square solution fails

Take curvature into account when calculating handle length.

Gives significantly better results for curve dissolve and 10-20% more efficient 
freehand drawing.

===================================================================

M       extern/curve_fit_nd/intern/curve_fit_cubic.c
M       extern/curve_fit_nd/intern/curve_fit_inline.h

===================================================================

diff --git a/extern/curve_fit_nd/intern/curve_fit_cubic.c 
b/extern/curve_fit_nd/intern/curve_fit_cubic.c
index fdcb9f8..2144718 100644
--- a/extern/curve_fit_nd/intern/curve_fit_cubic.c
+++ b/extern/curve_fit_nd/intern/curve_fit_cubic.c
@@ -39,6 +39,9 @@
 
 #include "../curve_fit_nd.h"
 
+/* Take curvature into account when calculating the least square solution 
isn't usable. */
+#define USE_CIRCULAR_FALLBACK
+
 /* avoid re-calculating lengths multiple times */
 #define USE_LENGTH_CACHE
 
@@ -397,12 +400,98 @@ static void points_calc_center_weighted(
        }
 }
 
+#ifdef USE_CIRCULAR_FALLBACK
+
+/**
+ * Return a scale value, used to calculate how much the curve handles should 
be increased,
+ *
+ * This works by placing each end-point on an imaginary circle,
+ * the placement on the circle is based on the tangent vectors,
+ * where larger differences in tangent angle cover a larger part of the circle.
+ *
+ * Return the scale representing how much larger the distance around the 
circle is.
+ */
+static double points_calc_circumference_factor(
+        const double  tan_l[],
+        const double  tan_r[],
+        const uint dims)
+{
+       const double dot = dot_vnvn(tan_l, tan_r, dims);
+       const double len_tangent = dot < 0.0 ? len_vnvn(tan_l, tan_r, dims) : 
len_negated_vnvn(tan_l, tan_r, dims);
+       if (len_tangent > DBL_EPSILON) {
+               double angle = acos(-fabs(dot));
+               /* Angle may be less than the length when the tangents define 
>180 degrees of the circle,
+                * (tangents that point away from each other).
+                * We could try support this but will likely cause extreme >1 
scales which could cause other issues. */
+               // assert(angle >= len_tangent);
+               double factor = (angle / len_tangent) / (M_PI / 2);
+               factor = 1.0 - pow(1.0 - factor, 1.75);
+               assert(factor < 1.0 + DBL_EPSILON);
+               return factor;
+       }
+       else {
+               /* tangents are exactly aligned (think two opposite sides of a 
circle). */
+               return 1.0;
+       }
+}
+
+/**
+ * Calculate the scale the handles, which serves as a best-guess
+ * used as a fallback when the least-square solution fails.
+ */
+static double points_calc_cubic_scale(
+        const double v_l[], const double v_r[],
+        const double  tan_l[],
+        const double  tan_r[],
+        const double coords_length, uint dims)
+{
+       const double len_direct = len_vnvn(v_l, v_r, dims);
+       const double len_circle_factor = 
points_calc_circumference_factor(tan_l, tan_r, dims) * 1.75;
+       const double len_points = min(coords_length, len_circle_factor * 
len_direct);
+       return (len_direct + ((len_points - len_direct) * len_circle_factor)) / 
3.0;
+}
+
+static void cubic_from_points_fallback(
+        const double *points_offset,
+        const uint    points_offset_len,
+        const double  tan_l[],
+        const double  tan_r[],
+        const uint dims,
+
+        Cubic *r_cubic)
+{
+       const double *p0 = &points_offset[0];
+       const double *p3 = &points_offset[(points_offset_len - 1) * dims];
+
+       double alpha = len_vnvn(p0, p3, dims) / 3.0;
+
+       double *p1 = CUBIC_PT(r_cubic, 1, dims);
+       double *p2 = CUBIC_PT(r_cubic, 2, dims);
+
+       copy_vnvn(CUBIC_PT(r_cubic, 0, dims), p0, dims);
+       copy_vnvn(CUBIC_PT(r_cubic, 3, dims), p3, dims);
+
+#ifdef USE_ORIG_INDEX_DATA
+       r_cubic->orig_span = (points_offset_len - 1);
+#endif
+
+       /* p1 = p0 - (tan_l * alpha_l);
+        * p2 = p3 + (tan_r * alpha_r);
+        */
+       msub_vn_vnvn_fl(p1, p0, tan_l, alpha, dims);
+       madd_vn_vnvn_fl(p2, p3, tan_r, alpha, dims);
+}
+#endif  /* USE_CIRCULAR_FALLBACK */
+
 /**
  * Use least-squares method to find Bezier control points for region.
  */
 static void cubic_from_points(
         const double *points_offset,
         const uint    points_offset_len,
+#ifdef USE_CIRCULAR_FALLBACK
+        const double  points_offset_coords_length,
+#endif
         const double *u_prime,
         const double  tan_l[],
         const double  tan_r[],
@@ -482,7 +571,11 @@ static void cubic_from_points(
        if (!(alpha_l >= 0.0) ||
            !(alpha_r >= 0.0))
        {
+#ifdef USE_CIRCULAR_FALLBACK
+               alpha_l = alpha_r = points_calc_cubic_scale(p0, p3, tan_l, 
tan_r, points_offset_coords_length, dims);
+#else
                alpha_l = alpha_r = len_vnvn(p0, p3, dims) / 3.0;
+#endif
 
                /* skip clamping when we're using default handles */
                use_clamp = false;
@@ -540,8 +633,11 @@ static void cubic_from_points(
                if (p1_dist_sq > dist_sq_max ||
                    p2_dist_sq > dist_sq_max)
                {
-
+#ifdef USE_CIRCULAR_FALLBACK
+                       alpha_l = alpha_r = points_calc_cubic_scale(p0, p3, 
tan_l, tan_r, points_offset_coords_length, dims);
+#else
                        alpha_l = alpha_r = len_vnvn(p0, p3, dims) / 3.0;
+#endif
 
                        /*
                         * p1 = p0 - (tan_l * alpha_l);
@@ -590,8 +686,10 @@ static void points_calc_coord_length_cache(
 }
 #endif  /* USE_LENGTH_CACHE */
 
-
-static void points_calc_coord_length(
+/**
+ * \return the accumulated length of \a points_offset.
+ */
+static double points_calc_coord_length(
         const double *points_offset,
         const uint    points_offset_len,
         const uint    dims,
@@ -624,6 +722,7 @@ static void points_calc_coord_length(
        for (uint i = 0; i < points_offset_len; i++) {
                r_u[i] /= w;
        }
+       return w;
 }
 
 /**
@@ -743,6 +842,10 @@ static bool fit_cubic_to_points(
        }
 
        double *u = malloc(sizeof(double) * points_offset_len);
+
+#ifdef USE_CIRCULAR_FALLBACK
+       const double points_offset_coords_length  =
+#endif
        points_calc_coord_length(
                points_offset, points_offset_len, dims,
 #ifdef USE_LENGTH_CACHE
@@ -755,13 +858,41 @@ static bool fit_cubic_to_points(
 
        /* Parameterize points, and attempt to fit curve */
        cubic_from_points(
-               points_offset, points_offset_len, u, tan_l, tan_r, dims, 
r_cubic);
+               points_offset, points_offset_len,
+#ifdef USE_CIRCULAR_FALLBACK
+               points_offset_coords_length,
+#endif
+               u, tan_l, tan_r, dims, r_cubic);
 
        /* Find max deviation of points to fitted curve */
        error_max_sq = cubic_calc_error(
                r_cubic, points_offset, points_offset_len, u, dims,
                &split_index);
 
+       Cubic *cubic_test = alloca(cubic_alloc_size(dims));
+
+#ifdef USE_CIRCULAR_FALLBACK
+       if (!(error_max_sq < error_threshold_sq)) {
+               /* Don't use the cubic calculated above, instead calculate a 
new fallback cubic,
+                * since this tends to give more balanced split_index along the 
curve.
+                * This is because the attempt to calcualte the cubic may 
contain spikes
+                * along the curve which may give a lop-sided maximum distance. 
*/
+               cubic_from_points_fallback(
+                       points_offset, points_offset_len,
+                       tan_l, tan_r, dims, cubic_test);
+               const double error_max_sq_test = cubic_calc_error(
+                       cubic_test, points_offset, points_offset_len, u, dims,
+                       &split_index);
+
+               /* intentionally use the newly calculated 'split_index',
+                * even if the 'error_max_sq_test' is worse. */
+               if (error_max_sq > error_max_sq_test) {
+                       error_max_sq = error_max_sq_test;
+                       cubic_copy(r_cubic, cubic_test, dims);
+               }
+       }
+#endif
+
        *r_error_max_sq = error_max_sq;
        *r_split_index  = split_index;
 
@@ -770,7 +901,6 @@ static bool fit_cubic_to_points(
                return true;
        }
        else {
-               Cubic *cubic_test = alloca(cubic_alloc_size(dims));
                cubic_copy(cubic_test, r_cubic, dims);
 
                /* If error not too large, try some reparameterization and 
iteration */
@@ -783,8 +913,11 @@ static bool fit_cubic_to_points(
                        }
 
                        cubic_from_points(
-                               points_offset, points_offset_len, u_prime,
-                               tan_l, tan_r, dims, cubic_test);
+                               points_offset, points_offset_len,
+#ifdef USE_CIRCULAR_FALLBACK
+                               points_offset_coords_length,
+#endif
+                               u_prime, tan_l, tan_r, dims, cubic_test);
                        error_max_sq = cubic_calc_error(
                                cubic_test, points_offset, points_offset_len, 
u_prime, dims,
                                &split_index);
diff --git a/extern/curve_fit_nd/intern/curve_fit_inline.h 
b/extern/curve_fit_nd/intern/curve_fit_inline.h
index 085148cc..4df566a 100644
--- a/extern/curve_fit_nd/intern/curve_fit_inline.h
+++ b/extern/curve_fit_nd/intern/curve_fit_inline.h
@@ -219,13 +219,28 @@ MINLINE double len_vnvn(
        return sqrt(len_squared_vnvn(v0, v1, dims));
 }
 
-#if 0
-static double len_vn(
+MINLINE double len_vn(
                const double v0[], const uint dims)
 {
        return sqrt(len_squared_vn(v0, dims));
 }
-#endif
+
+/* special case, save us negating a copy, then getting the length */
+MINLINE double len_squared_negated_vnvn(
+               const double v0[], const double v1[], const uint dims)
+{
+       double d = 0.0;
+       for (uint j = 0; j < dims; j++) {
+               d += sq(v0[j] + v1[j]);
+       }
+       return d;
+}
+
+MINLINE double len_negated_vnvn(
+        const double v0[], const double v1[], const uint dims)
+{
+       return sqrt(len_squared_negated_vnvn(v0, v1, dims));
+}
 
 MINLINE double normalize_vn(
         double v0[], const uint dims)

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