Commit: de8711aeb380a4ed95d5b74d13a48ff5a641ccd3
Author: Lukas Stockner
Date:   Tue Mar 28 16:40:13 2017 +0200
Branches: experimental-build
https://developer.blender.org/rBde8711aeb380a4ed95d5b74d13a48ff5a641ccd3

Revert "Cycles experimental build v5, fixed version"

This reverts commit 82bcfb9b342ae261c1331fd4658229bc00f8531b.

===================================================================

M       build_files/cmake/macros.cmake
M       intern/cycles/CMakeLists.txt
M       intern/cycles/app/CMakeLists.txt
D       intern/cycles/app/cycles_dithering.cpp
M       intern/cycles/blender/CMakeLists.txt
M       intern/cycles/blender/addon/__init__.py
M       intern/cycles/blender/addon/engine.py
M       intern/cycles/blender/addon/properties.py
M       intern/cycles/blender/addon/ui.py
M       intern/cycles/blender/blender_curves.cpp
M       intern/cycles/blender/blender_mesh.cpp
M       intern/cycles/blender/blender_object.cpp
M       intern/cycles/blender/blender_python.cpp
M       intern/cycles/blender/blender_session.cpp
M       intern/cycles/blender/blender_session.h
M       intern/cycles/blender/blender_shader.cpp
M       intern/cycles/blender/blender_sync.cpp
M       intern/cycles/blender/blender_sync.h
M       intern/cycles/blender/blender_util.h
M       intern/cycles/device/CMakeLists.txt
M       intern/cycles/device/device.h
M       intern/cycles/device/device_cpu.cpp
M       intern/cycles/device/device_cuda.cpp
D       intern/cycles/device/device_denoising.cpp
D       intern/cycles/device/device_denoising.h
M       intern/cycles/device/device_memory.h
M       intern/cycles/device/device_multi.cpp
M       intern/cycles/device/device_split_kernel.cpp
M       intern/cycles/device/device_split_kernel.h
M       intern/cycles/device/device_task.cpp
M       intern/cycles/device/device_task.h
M       intern/cycles/device/opencl/opencl.h
M       intern/cycles/device/opencl/opencl_base.cpp
M       intern/cycles/device/opencl/opencl_mega.cpp
M       intern/cycles/device/opencl/opencl_split.cpp
M       intern/cycles/device/opencl/opencl_util.cpp
D       intern/cycles/filter/CMakeLists.txt
D       intern/cycles/filter/filter.h
D       intern/cycles/filter/filter_compat_cpu.h
D       intern/cycles/filter/filter_compat_cuda.h
D       intern/cycles/filter/filter_compat_opencl.h
D       intern/cycles/filter/filter_defines.h
D       intern/cycles/filter/filter_features.h
D       intern/cycles/filter/filter_features_sse.h
D       intern/cycles/filter/filter_kernel.h
D       intern/cycles/filter/filter_nlm_cpu.h
D       intern/cycles/filter/filter_nlm_gpu.h
D       intern/cycles/filter/filter_prefilter.h
D       intern/cycles/filter/filter_reconstruction.h
D       intern/cycles/filter/filter_transform.h
D       intern/cycles/filter/filter_transform_gpu.h
D       intern/cycles/filter/filter_transform_sse.h
D       intern/cycles/filter/kernels/cpu/filter.cpp
D       intern/cycles/filter/kernels/cpu/filter_avx.cpp
D       intern/cycles/filter/kernels/cpu/filter_avx2.cpp
D       intern/cycles/filter/kernels/cpu/filter_cpu.h
D       intern/cycles/filter/kernels/cpu/filter_cpu_impl.h
D       intern/cycles/filter/kernels/cpu/filter_sse2.cpp
D       intern/cycles/filter/kernels/cpu/filter_sse3.cpp
D       intern/cycles/filter/kernels/cpu/filter_sse41.cpp
D       intern/cycles/filter/kernels/cuda/filter.cu
D       intern/cycles/filter/kernels/cuda/kernel_config.h
D       intern/cycles/filter/kernels/opencl/filter.cl
M       intern/cycles/kernel/CMakeLists.txt
M       intern/cycles/kernel/closure/bsdf.h
M       intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
M       intern/cycles/kernel/closure/bsdf_diffuse.h
M       intern/cycles/kernel/closure/bsdf_diffuse_ramp.h
M       intern/cycles/kernel/closure/bsdf_microfacet.h
M       intern/cycles/kernel/closure/bsdf_microfacet_multi.h
M       intern/cycles/kernel/closure/bsdf_microfacet_multi_impl.h
M       intern/cycles/kernel/closure/bsdf_oren_nayar.h
M       intern/cycles/kernel/closure/bsdf_phong_ramp.h
D       intern/cycles/kernel/closure/bsdf_principled_diffuse.h
D       intern/cycles/kernel/closure/bsdf_principled_sheen.h
M       intern/cycles/kernel/closure/bsdf_toon.h
M       intern/cycles/kernel/closure/bsdf_util.h
M       intern/cycles/kernel/closure/bssrdf.h
M       intern/cycles/kernel/geom/geom_triangle.h
M       intern/cycles/kernel/kernel.h
M       intern/cycles/kernel/kernel_accumulate.h
M       intern/cycles/kernel/kernel_bake.h
D       intern/cycles/kernel/kernel_color.h
M       intern/cycles/kernel/kernel_compat_cpu.h
M       intern/cycles/kernel/kernel_emission.h
M       intern/cycles/kernel/kernel_film.h
M       intern/cycles/kernel/kernel_light.h
M       intern/cycles/kernel/kernel_montecarlo.h
M       intern/cycles/kernel/kernel_passes.h
D       intern/cycles/kernel/kernel_passes_write.h
M       intern/cycles/kernel/kernel_path.h
M       intern/cycles/kernel/kernel_path_branched.h
M       intern/cycles/kernel/kernel_path_state.h
M       intern/cycles/kernel/kernel_path_surface.h
M       intern/cycles/kernel/kernel_path_volume.h
M       intern/cycles/kernel/kernel_projection.h
M       intern/cycles/kernel/kernel_random.h
M       intern/cycles/kernel/kernel_shader.h
M       intern/cycles/kernel/kernel_shadow.h
M       intern/cycles/kernel/kernel_subsurface.h
M       intern/cycles/kernel/kernel_textures.h
M       intern/cycles/kernel/kernel_types.h
M       intern/cycles/kernel/kernels/cpu/kernel_avx.cpp
M       intern/cycles/kernel/kernels/cpu/kernel_avx2.cpp
M       intern/cycles/kernel/kernels/cpu/kernel_cpu.h
M       intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h
M       intern/cycles/kernel/kernels/cpu/kernel_split_avx.cpp
M       intern/cycles/kernel/kernels/cpu/kernel_split_avx2.cpp
M       intern/cycles/kernel/kernels/cpu/kernel_split_sse2.cpp
M       intern/cycles/kernel/kernels/cpu/kernel_split_sse3.cpp
M       intern/cycles/kernel/kernels/cpu/kernel_split_sse41.cpp
M       intern/cycles/kernel/kernels/cpu/kernel_sse2.cpp
M       intern/cycles/kernel/kernels/cpu/kernel_sse3.cpp
M       intern/cycles/kernel/kernels/cpu/kernel_sse41.cpp
M       intern/cycles/kernel/osl/osl_bssrdf.cpp
M       intern/cycles/kernel/osl/osl_closures.cpp
M       intern/cycles/kernel/osl/osl_closures.h
M       intern/cycles/kernel/osl/osl_services.cpp
M       intern/cycles/kernel/shaders/CMakeLists.txt
D       intern/cycles/kernel/shaders/node_ies_light.osl
D       intern/cycles/kernel/shaders/node_principled_bsdf.osl
D       intern/cycles/kernel/shaders/node_udim_texture.osl
M       intern/cycles/kernel/shaders/stdosl.h
M       intern/cycles/kernel/split/kernel_buffer_update.h
M       
intern/cycles/kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h
M       intern/cycles/kernel/split/kernel_indirect_background.h
M       intern/cycles/kernel/split/kernel_next_iteration_setup.h
M       intern/cycles/kernel/split/kernel_shader_eval.h
M       intern/cycles/kernel/split/kernel_split_common.h
M       intern/cycles/kernel/svm/svm.h
D       intern/cycles/kernel/svm/svm_aov.h
M       intern/cycles/kernel/svm/svm_blackbody.h
M       intern/cycles/kernel/svm/svm_closure.h
M       intern/cycles/kernel/svm/svm_convert.h
M       intern/cycles/kernel/svm/svm_displace.h
M       intern/cycles/kernel/svm/svm_geometry.h
D       intern/cycles/kernel/svm/svm_ies.h
M       intern/cycles/kernel/svm/svm_image.h
M       intern/cycles/kernel/svm/svm_sky.h
M       intern/cycles/kernel/svm/svm_tex_coord.h
M       intern/cycles/kernel/svm/svm_types.h
M       intern/cycles/kernel/svm/svm_wavelength.h
M       intern/cycles/render/buffers.cpp
M       intern/cycles/render/buffers.h
M       intern/cycles/render/constant_fold.cpp
M       intern/cycles/render/constant_fold.h
M       intern/cycles/render/film.cpp
M       intern/cycles/render/film.h
M       intern/cycles/render/graph.cpp
M       intern/cycles/render/graph.h
M       intern/cycles/render/image.cpp
M       intern/cycles/render/image.h
M       intern/cycles/render/integrator.cpp
M       intern/cycles/render/integrator.h
M       intern/cycles/render/light.cpp
M       intern/cycles/render/mesh.cpp
M       intern/cycles/render/mesh.h
M       intern/cycles/render/nodes.cpp
M       intern/cycles/render/nodes.h
M       intern/cycles/render/osl.cpp
M       intern/cycles/render/osl.h
M       intern/cycles/render/scene.cpp
M       intern/cycles/render/scene.h
M       intern/cycles/render/session.cpp
M       intern/cycles/render/session.h
M       intern/cycles/render/shader.cpp
M       intern/cycles/render/shader.h
M       intern/cycles/render/sobol.cpp
M       intern/cycles/render/sobol.h
M       intern/cycles/render/svm.cpp
M       intern/cycles/render/svm.h
M       intern/cycles/render/tile.cpp
M       intern/cycles/render/tile.h
M       intern/cycles/test/CMakeLists.txt
M       intern/cycles/util/CMakeLists.txt
M       intern/cycles/util/util_color.h
D       intern/cycles/util/util_cuda.h
M       intern/cycles/util/util_guarded_allocator.h
M       intern/cycles/util/util_math.h
D       intern/cycles/util/util_math_matrix.h
M       intern/cycles/util/util_simd.h
M       intern/cycles/util/util_texture.h
M       intern/cycles/util/util_transform.h
M       intern/cycles/util/util_types.h
M       intern/opencolorio/fallback_impl.cc
M       intern/opencolorio/gpu_shader_display_transform.glsl
M       intern/opencolorio/ocio_capi.cc
M       intern/opencolorio/ocio_capi.h
M       intern/opencolorio/ocio_impl.h
M       intern/opencolorio/ocio_impl_glsl.cc
M       release/datafiles/colormanagement/config.ocio
D       release/datafiles/colormanagement/luts/rgb_to_bgr.spimtx
M       release/scripts/startup/nodeitems_builtins.py
M       source/blender/blenkernel/BKE_blender_version.h
M       source/blender/blenkernel/BKE_node.h
M       source/blender/blenkernel/BKE_scene.h
M       source/blender/blenkernel/intern/colortools.c
M       source/blender/blenkernel/intern/image.c
M       source/blender/blenkernel/intern/node.c
M       source/blender/blenkernel/intern/scene.c
M       source/blender/blenloader/intern/readfile.c
M       source/blender/blenloader/intern/versioning_270.c
M       source/blender/blenloader/intern/writefile.c
M       source/blender/compositor/CMakeLists.txt
M       source/blender/compositor/intern/COM_NodeGraph.cpp
M       source/blender/compositor/nodes/COM_ImageNode.cpp
M       source/blender/compositor/nodes/COM_RenderLayersNode.cpp
M       source/blender/compositor/nodes/COM_RenderLayersNode.h
M       source/blender/compositor/operations/COM_RenderLayersProg.cpp
M       source/blender/compositor/operations/COM_RenderLayersProg.h
M       source/blender/editors/interface/interface_templates.c
M       source/blender/editors/render/render_intern.h
M       source/blender/editors/render/render_internal.c
M       source/blender/editors/render/render_opengl.c
M       source/blender/editors/render/render_ops.c
M       source/blender/editors/render/render_preview.c
M       source/blender/editors/render/render_view.c
M       source/blender/editors/space_image/image_buttons.c
M       source/blender/editors/space_node/drawnode.c
M       source/blender/editors/space_node/node_edit.c
M       source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
M       source/blender/gpu/shaders/gpu_shader_material.glsl
M       source/blender/imbuf/IMB_colormanagement.h
M       source/blender/imbuf/intern/colormanagement.c
M       source/blender/makesdna/DNA_color_types.h
M       source/blender/makesdna/DNA_node_types.h
M       source/blender/makesdna/DNA_scene_types.h
M       source/blender/makesrna/RNA_access.h
M       source/blender/makesrna/intern/CMakeLists.txt
M       source/blender/makesrna/intern/rna_color.c
M       source/blender/makesrna/intern/rna_context.c
M       source/blender/makesrna/intern/rna_nodetree.c
M       source/blender/makesrna/intern/rna_render.c
M       source/blender/makesrna/intern/rna_scene.c
M       source/blender/nodes/CMakeLists.txt
M       source/blender/nodes/NOD_composite.h
M       source/blender/nodes/NOD_shader.h
M       source/blender/nodes/NOD_static_types.h
M       source/blender/nodes/composite/node_composite_tree.c
M       source/blender/nodes/composite/nodes/node_composite_image.c
D       source/blender/nodes/shader/nodes/node_shader_aov_output.c
D       source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
D       source/blender/nodes/shader/nodes/node_shader_ies_light.c
M       source/blender/nodes/shader/nodes/node_shader_tex_image.c
M       source/blender/render/CMakeLists.txt
M       source/blender/render/extern/include/RE_engine.h
M       source/blender/render/extern/include/RE_pipeline.h
M       source/blender/render/intern/include/render_result.h
M       source/blender/render/intern/source/envmap.c
M       source/blender/render/intern/source/external_engine.c
M       source/blender/render/intern/source/pipeline.c
M       source/blender/render/intern/source/render_result.c
M       source/blender/render/intern/source/rendercore.c
M       source/blender/render/intern/source/zbuf.c
M       source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/build_files/cmake/macros.cmake b/build_files/cmake/macros.cmake
index e70f155668c..f9992ee92b9 100644
--- a/build_files/cmake/macros.cmake
+++ b/build_files/cmake/macros.cmake
@@ -536,7 +536,6 @@ function(SETUP_BLENDER_SORTED_LIBS)
                        cycles_bvh
                        cycles_device
                        cycles_kernel
-                       cycles_filter
                        cycles_util
                        cycles_subd)
                if(WITH_CYCLES_OSL)
@@ -652,7 +651,6 @@ function(SETUP_BLENDER_SORTED_LIBS)
                cycles_bvh
                cycles_device
                cycles_kernel
-               cycles_filter
                cycles_util
                cycles_subd
                bf_intern_opencolorio
diff --git a/intern/cycles/CMakeLists.txt b/intern/cycles/CMakeLists.txt
index 9d9c86f383d..31fa15a2042 100644
--- a/intern/cycles/CMakeLists.txt
+++ b/intern/cycles/CMakeLists.txt
@@ -245,7 +245,6 @@ endif()
 add_subdirectory(bvh)
 add_subdirectory(device)
 add_subdirectory(doc)
-add_subdirectory(filter)
 add_subdirectory(graph)
 add_subdirectory(kernel)
 add_subdirectory(render)
diff --git a/intern/cycles/app/CMakeLists.txt b/intern/cycles/app/CMakeLists.txt
index 88b46038eb2..8cd499b7ca6 100644
--- a/intern/cycles/app/CMakeLists.txt
+++ b/intern/cycles/app/CMakeLists.txt
@@ -18,7 +18,6 @@ set(INC_SYS
 set(LIBRARIES
        cycles_device
        cycles_kernel
-       cycles_filter
        cycles_render
        cycles_bvh
        cycles_subd
diff --git a/intern/cycles/app/cycles_dithering.cpp 
b/intern/cycles/app/cycles_dithering.cpp
deleted file mode 100644
index e1ccef55410..00000000000
--- a/intern/cycles/app/cycles_dithering.cpp
+++ /dev/null
@@ -1,308 +0,0 @@
-/*
- * Copyright 2016 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-/* This code implements a matrix optimization based on simulated annealing
- * that minimizes the energy function described in the paper "Blue-noise 
Dithered Sampling".
- *
- * Dimensionality and Size of the matrix are hardcoded as #defines below.
- * It includes both a easily readable scalar implementation as well as a 
SSE4.1-optimized code path (which only supports DIM=2 currently).
- *
- * For full speed, compile with: g++ -o cycles_dithering cycles_dithering.cpp 
-O3 -march=native --std=c++11
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <time.h>
-#include <math.h>
-#include <random>
-
-std::mt19937 rng(time(0));
-
-float *mat;
-float starting_temp;
-uint64_t num_iter;
-
-/* Note: SSE code paths are hardcoded for DIM = 2. */
-#define DIM 2
-
-/* Note: The random swapping code is only designed for SIZE=2048 or less. */
-#define SIZE 128
-#define SIZEMASK 0x7f
-#define SIZEBITS 7
-
-#define MAT(x, y, d) mat[(((y)<<SIZEBITS)+(x)) + ((d)<<(SIZEBITS*2))]
-
-#if (DIM == 2) && __SSE4_1__
-#define USE_SSE_CODE
-#endif
-
-/* To speed up the process, only nearby pixels are considered.
- * For pixels that are further away, the weight is nearly zero anyways. */
-#define WINDOW 10
-
-
-#define WRAP(x) ((x) & SIZEMASK)
-
-/* Fairly rough approximation of the exponential function. */
-inline float approx_exp(float x)
-{
-       x = (1.0f + x * (1.0f / 256.0f));
-       x *= x;
-       x *= x;
-       x *= x;
-       x *= x;
-       x *= x;
-       x *= x;
-       x *= x;
-       x *= x;
-       return x;
-}
-
-/* Decent approximation of the square root function. */
-inline float approx_sqrt(float x)
-{
-#ifdef __SSE__
-       return _mm_cvtss_f32(_mm_mul_ss(_mm_rsqrt_ss(_mm_set_ss(x)), 
_mm_set_ss(x)));
-#else
-       return sqrtf(x);
-#endif
-}
-
-
-inline float energy_pq(int px, int py, int qx, int qy)
-{
-       if(px == qx && py == qy) return 0.0f;
-       int dx = px-qx;
-       int dy = py-qy;
-       qx = WRAP(qx);
-       qy = WRAP(qy);
-       float dist = -(dx*dx+dy*dy)*(1.0f/4.41f);
-       float d_p = 0.0f;
-       for(int d = 0; d < DIM; d++) {
-               float d_c = MAT(px, py, d) - MAT(qx, qy, d);
-               d_p += d_c*d_c;
-       }
-       if(DIM == 2)
-               d_p = approx_sqrt(d_p);
-       else
-               d_p = powf(d_p, DIM * 0.25f);
-       return approx_exp(dist - d_p);
-}
-
-/* Returns all the energy in that specific pixel, by looping over the window 
around the pixel. */
-float pixel_energy_scalar(int x, int y)
-{
-       float energy = 0.0f;
-       for(int dy = -WINDOW; dy <= WINDOW; dy++) {
-               for(int dx = -WINDOW; dx <= WINDOW; dx++) {
-                       energy += energy_pq(x, y, x+dx, y+dy);
-               }
-       }
-       return energy;
-}
-
-#ifdef USE_SSE_CODE
-inline __m128 approx_exp_sse(__m128 x)
-{
-       x = _mm_add_ps(_mm_set1_ps(1.0f), _mm_mul_ps(x, _mm_set1_ps(1.0f / 
256.0f)));
-       x = _mm_mul_ps(x, x);
-       x = _mm_mul_ps(x, x);
-       x = _mm_mul_ps(x, x);
-       x = _mm_mul_ps(x, x);
-       x = _mm_mul_ps(x, x);
-       x = _mm_mul_ps(x, x);
-       x = _mm_mul_ps(x, x);
-       x = _mm_mul_ps(x, x);
-       return x;
-}
-
-inline __m128 approx_sqrt_sse(__m128 x)
-{
-       return _mm_mul_ps(_mm_rsqrt_ps(x), x);
-}
-
-inline __m128 energy_pq_sse(__m128 *center, float *row, __m128 dx4, __m128 dy4)
-{
-       __m128 dist = _mm_mul_ps(_mm_add_ps(_mm_mul_ps(dx4, dx4), 
_mm_mul_ps(dy4, dy4)), _mm_set1_ps(-1.0f / 4.41f));
-       __m128 d1 = _mm_sub_ps(center[0], _mm_loadu_ps(row)), d2 = 
_mm_sub_ps(center[1], _mm_loadu_ps(row + SIZE*SIZE));
-       __m128 dist2 = _mm_add_ps(_mm_mul_ps(d1, d1), _mm_mul_ps(d2, d2));
-       return approx_exp_sse(_mm_sub_ps(dist, approx_sqrt_sse(dist2)));
-}
-
-/* Same as above, but processes 4 pixels at a time. */
-float pixel_energy_sse(int x, int y)
-{
-       __m128 energy = _mm_setzero_ps();
-       __m128 center_pixel[2] = {_mm_set1_ps(MAT(x, y, 0)), _mm_set1_ps(MAT(x, 
y, 1))};
-       for(int dy = -WINDOW; dy <= WINDOW; dy++) {
-               int wy = WRAP(y+dy);
-               __m128 dy4 = _mm_set1_ps(dy);
-               for(int dx = -WINDOW; dx <= WINDOW; dx += 4) {
-                       __m128 dx4 = _mm_add_ps(_mm_set1_ps(dx), 
_mm_set_ps(3.0f, 2.0f, 1.0f, 0.0f));
-                       __m128 active = _mm_cmple_ps(dx4, _mm_set1_ps(WINDOW));
-                       if(dy == 0) active = _mm_and_ps(active, 
_mm_cmpneq_ps(dx4, _mm_setzero_ps()));
-                       energy = _mm_add_ps(energy, 
_mm_blendv_ps(_mm_setzero_ps(), energy_pq_sse(center_pixel, &MAT(x+dx, wy, 0), 
dx4, dy4), active));
-               }
-       }
-       energy = _mm_hadd_ps(energy, energy);
-       return _mm_cvtss_f32(_mm_hadd_ps(energy, energy));
-}
-
-inline float pixel_energy(int x, int y)
-{
-       /* The SSE code doesn't account for wrapping around the x axis. */
-       if(x < WINDOW || (x + WINDOW) >= SIZE)
-               return pixel_energy_scalar(x, y);
-       else
-               return pixel_energy_sse(x, y);
-}
-
-#else
-#define pixel_energy(x, y) pixel_energy_scalar(x, y)
-#endif
-
-int main(int argc, char** argv)
-{
-       if(argc < 4) {
-               fprintf(stderr, "Usage: %s <starting_temp> <num_iterations> 
<output_name> [initial_matrix.dat]\n", argv[0]);
-               fprintf(stderr, "<starting_temp>: Temperature parameter for the 
simulated annealing process. Values around 0.01 seem to give the best 
results.\n");
-               fprintf(stderr, "                 Note that this implementation 
uses the following temperature profile: <starting_temp> * (1 - progress)^2\n");
-               fprintf(stderr, "<num_iterations>: Number of iterations to 
run.\n");
-               fprintf(stderr, "<output_name>: Name without file ending of the 
output files - the tool will save <output_name>.dat and <output_name>.c\n");
-               fprintf(stderr, "[initial_matrix.mat]: Optional existing matrix 
that will be used to initialize the process - if not given, a random matrix 
will be used.\n");
-               return -1;
-       }
-       starting_temp = atof(argv[1]);
-       num_iter = atoll(argv[2]);
-
-       mat = new float[SIZE*SIZE*DIM];
-
-       bool matrix_initialized = false;
-       if(argc == 5) {
-               FILE *f = fopen(argv[4], "rb");
-               if(f) {
-                       int floats = fread(mat, sizeof(float), SIZE*SIZE*DIM, 
f);
-                       if(floats == SIZE*SIZE*DIM)
-                               matrix_initialized = true;
-                       fclose(f);
-               }
-       }
-       if(!matrix_initialized) {
-               /* Initialize matrix with random values. */
-               for(int i = 0; i < SIZE*SIZE*DIM; i++)
-                       mat[i] = rng() / ((float) 0xffffffff);
-       }
-
-       float total_energy = 0.0f;
-       for(int y = 0; y < SIZE; y++) {
-               for(int x = 0; x < SIZE; x++) {
-                       total_energy += pixel_energy(x, y);
-               }
-       }
-       printf("Total Energy: %f\n", total_energy);
-       fflush(stdout);
-
-       float energy = 0.0;
-       for(uint64_t i = 0; i < num_iter; i++) {
-               int32_t randval = rng();
-               /* Pick pixel pair to swap. */
-               int sx = randval & SIZEMASK;
-               int sy = (randval >> 12) & SIZEMASK;
-               int ox = WRAP(sx + ((randval >> 24) % 5) - 2);
-               int oy = WRAP(sy + ((randval >> 28) % 5) - 2);
-
-               /* Subtract energy contributed by the two pixels to be swapped. 
*/
-               float d_energy = -pixel_energy(sx, sy) - pixel_energy(ox, oy);
-               /* Swap the pixels. */
-               for(int d = 0; d < DIM; d++) {
-                       float temp = MAT(sx, sy, d);
-                       MAT(sx, sy, d) = MAT(ox, oy, d);
-                       MAT(ox, oy, d) = temp;
-               }
-               /* Add energy contributed by the two pixels that were swapped. 
*/
-               d_energy += pixel_energy(sx, sy) + pixel_energy(ox, oy);
-
-               /* Accept the swap or not? */
-               float i_f = (1.0f - i/((float) num_iter));
-               float temperature = i_f*i_f*starting_temp;
-               if(d_energy >= 0.0 && (rng() / ((float) 0xffffffff)) >= 
expf(-d_energy / temperature)) {
-                       /* Not accepted => Undo swap. */
-                       for(int d = 0; d < DIM; d++) {
-                               float temp = MAT(sx, sy, d);
-                               MAT(sx, sy, d) = MAT(ox, oy, d);
-                               MAT(ox, oy, d) = temp;
-                       }
-               }
-               else energy += 2.0*d_energy;
-
-               if((i % 1000) == 0) {
-                       printf("%f %lu\n", energy, i);
-                       fflush(stdout);
-               }
-       }
-
-       /* Calculate final energy */
-       total_energy = 0.0f;
-       for(int y = 0; y < SIZE; y++) {
-               for(int x = 0; x < SIZE; x++) {
-                       total_energy += pixel_energy(x, y);
-               }
-       }
-       printf("Total Energy: %f\n", total_energy);
-       fflush(stdout);
-
-       /* Debug output.
-        * These files can be visualized in Octave/Matlab with 
"imshow(fftshift(abs(fft2(dlmread("<file>.dat")))) .* 0.01)". */
-#if 0
-       for(int d = 0; d < DIM; d++) {
-               char filename[1024];
-               sprintf(filename, "%s_%d**2_dim%d.dat", argv[3], SIZE, d);
-               FILE* f = fopen(filename, "w");
-               for(int y = 0; y < SIZE; y++) {
-                       for(int x = 0; x < SIZE; x++) {
-                               fprintf(f, "%f ", MAT(x, y, d));
-                       }
-                       fprintf(f, "\n");
-               }
-               fclose(f);
-       }
-#endif
-       char filename[1024];
-       sprintf(filename, "%s.mat"

@@ Diff output truncated at 10240 characters. @@

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