Commit: 0be064067a432da070add207a7f4a3201ce7f071 Author: Sergey Sharybin Date: Fri Mar 31 10:28:27 2017 +0200 Branches: blender2.8 https://developer.blender.org/rB0be064067a432da070add207a7f4a3201ce7f071
Blender 2.8: Cleanup, no need in escape =================================================================== M source/blender/blenkernel/intern/layer.c =================================================================== diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c index c8da1d201e3..45ef1adc2e9 100644 --- a/source/blender/blenkernel/intern/layer.c +++ b/source/blender/blenkernel/intern/layer.c @@ -345,7 +345,7 @@ void BKE_scene_layer_engine_settings_update(struct Scene *scene, struct SceneLay /* do the complete settings update */ for (Base *base = sl->object_bases.first; base; base = base->next) { - if (((base->flag & BASE_DIRTY_ENGINE_SETTINGS) != 0) && \ + if (((base->flag & BASE_DIRTY_ENGINE_SETTINGS) != 0) && (base->flag & BASE_VISIBLED) != 0) { scene_layer_engine_settings_update(scene, sl, base->object); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs