Commit: 9aa36de62cddbb74feb1c81a245d4dc6639478e6
Author: Campbell Barton
Date:   Fri Mar 31 20:41:46 2017 +1100
Branches: custom-manipulators
https://developer.blender.org/rB9aa36de62cddbb74feb1c81a245d4dc6639478e6

Merge branch 'blender2.8' into custom-manipulators

===================================================================



===================================================================

diff --cc source/blender/editors/include/ED_view3d.h
index 7643cacda51,e8944f1e654..38ace785f96
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@@ -338,10 -335,9 +339,11 @@@ void ED_view3d_check_mats_rv3d(struct R
  #endif
  int ED_view3d_scene_layer_set(int lay, const int *values, int *active);
  
- void *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d);
- void  ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, void 
*rv3dmat_pt);
+ struct RV3DMatrixStore *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d);
+ void                    ED_view3d_mats_rv3d_restore(struct RegionView3D 
*rv3d, struct RV3DMatrixStore *rv3dmat);
+ 
 +void  ED_draw_object_facemap(struct Scene *scene, struct Object *ob, const 
float col[4], const int facemap);
 +
  bool ED_view3d_context_activate(struct bContext *C);
  void ED_view3d_draw_offscreen_init(struct Scene *scene, struct SceneLayer 
*sl, struct View3D *v3d);
  void ED_view3d_draw_offscreen(

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