Commit: afc885cd13a98fca347eee1af472099f6e9a9c03 Author: Campbell Barton Date: Thu Apr 20 21:13:18 2017 +1000 Branches: blender2.8 https://developer.blender.org/rBafc885cd13a98fca347eee1af472099f6e9a9c03
Draw Manager: round vertex size up Without this assigning `gl_PointSize = sizeVertex` made vertices too small. =================================================================== M source/blender/draw/intern/draw_common.c =================================================================== diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c index 7fd1b41c0e4..7d4fbf9b7fd 100644 --- a/source/blender/draw/intern/draw_common.c +++ b/source/blender/draw/intern/draw_common.c @@ -99,8 +99,8 @@ void DRW_globals_update(void) ts.sizeLampCircleShadow = ts.sizeLampCircle + U.pixelsize * 3.0f; /* M_SQRT2 to be at least the same size of the old square */ - ts.sizeVertex = UI_GetThemeValuef(TH_VERTEX_SIZE) * M_SQRT2 / 2.0f; - ts.sizeFaceDot = UI_GetThemeValuef(TH_FACEDOT_SIZE) * M_SQRT2; + ts.sizeVertex = ceil(UI_GetThemeValuef(TH_VERTEX_SIZE) * M_SQRT2 / 2.0f); + ts.sizeFaceDot = ceil(UI_GetThemeValuef(TH_FACEDOT_SIZE) * M_SQRT2); ts.sizeEdge = 1.0f / 2.0f; /* TODO Theme */ ts.sizeEdgeFix = 0.5f + 2.0f * (2.0f * (MAX2(ts.sizeVertex, ts.sizeEdge)) * M_SQRT1_2); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs