Commit: c16a98bb068b93a5f111078480236bdf027ebd1d
Author: Bastien Montagne
Date: Sun Aug 27 12:20:21 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBc16a98bb068b93a5f111078480236bdf027ebd1d
Fix T52498: Deleting force field doesn't remove "Surface" from modifier stack.
Logic in `ED_object_check_force_modifiers` was inconsistent between add
and remove modifier cases.
Should be safe enough for 2.79.
===================================================================
M source/blender/editors/object/object_edit.c
===================================================================
diff --git a/source/blender/editors/object/object_edit.c
b/source/blender/editors/object/object_edit.c
index d9d81cbc1fd..289d0bb586b 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -976,13 +976,16 @@ void ED_object_check_force_modifiers(Main *bmain, Scene
*scene, Object *object)
/* add/remove modifier as needed */
if (!md) {
- if (pd && (pd->shape == PFIELD_SHAPE_SURFACE) &&
ELEM(pd->forcefield, PFIELD_GUIDE, PFIELD_TEXTURE) == 0)
- if (ELEM(object->type, OB_MESH, OB_SURF, OB_FONT,
OB_CURVE))
+ if (pd && (pd->shape == PFIELD_SHAPE_SURFACE) &&
!ELEM(pd->forcefield, 0, PFIELD_GUIDE, PFIELD_TEXTURE)) {
+ if (ELEM(object->type, OB_MESH, OB_SURF, OB_FONT,
OB_CURVE)) {
ED_object_modifier_add(NULL, bmain, scene,
object, NULL, eModifierType_Surface);
+ }
+ }
}
else {
- if (!pd || pd->shape != PFIELD_SHAPE_SURFACE || pd->forcefield
!= PFIELD_FORCE)
+ if (!pd || (pd->shape != PFIELD_SHAPE_SURFACE) ||
ELEM(pd->forcefield, 0, PFIELD_GUIDE, PFIELD_TEXTURE)) {
ED_object_modifier_remove(NULL, bmain, object, md);
+ }
}
}
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