Commit: 70aa33f069abf6a1ca1ed1542cb456cbf1b0c399
Author: Sergey Sharybin
Date: Fri Oct 6 15:00:22 2017 +0500
Branches: master
https://developer.blender.org/rB70aa33f069abf6a1ca1ed1542cb456cbf1b0c399
Sequencer: Cleanup, use more BLI utilities where possible
===================================================================
M source/blender/blenkernel/intern/seqeffects.c
===================================================================
diff --git a/source/blender/blenkernel/intern/seqeffects.c
b/source/blender/blenkernel/intern/seqeffects.c
index 8753913d877..a2c45057bf7 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -1913,16 +1913,10 @@ static void RVBlurBitmap2_float(float *map, int width,
int height, float blur, i
for (i = x - halfWidth; i < x + halfWidth; i++) {
if ((i >= 0) && (i < width)) {
index = (i + y * width) * 4;
- curColor[0] += map[index + GlowR] *
filter[fx];
- curColor[1] += map[index + GlowG] *
filter[fx];
- curColor[2] += map[index + GlowB] *
filter[fx];
- curColor[3] += map[index + GlowA] *
filter[fx];
+ madd_v4_v4fl(curColor, map + index,
filter[fx]);
index = (width - 1 - i + y * width) * 4;
- curColor2[0] += map[index + GlowR] *
filter[fx];
- curColor2[1] += map[index + GlowG] *
filter[fx];
- curColor2[2] += map[index + GlowB] *
filter[fx];
- curColor2[3] += map[index + GlowA] *
filter[fx];
+ madd_v4_v4fl(curColor2, map + index,
filter[fx]);
}
fx++;
}
@@ -1939,10 +1933,7 @@ static void RVBlurBitmap2_float(float *map, int width,
int height, float blur, i
zero_v4(curColor);
for (i = x - halfWidth; i < x + halfWidth; i++) {
index = (i + y * width) * 4;
- curColor[0] += map[index + GlowR] * filter[fx];
- curColor[1] += map[index + GlowG] * filter[fx];
- curColor[2] += map[index + GlowB] * filter[fx];
- curColor[3] += map[index + GlowA] * filter[fx];
+ madd_v4_v4fl(curColor, map + index, filter[fx]);
fx++;
}
index = (x + y * width) * 4;
@@ -1964,17 +1955,11 @@ static void RVBlurBitmap2_float(float *map, int width,
int height, float blur, i
if ((i >= 0) && (i < height)) {
/* Bottom */
index = (x + i * width) * 4;
- curColor[0] += map[index + GlowR] *
filter[fy];
- curColor[1] += map[index + GlowG] *
filter[fy];
- curColor[2] += map[index + GlowB] *
filter[fy];
- curColor[3] += map[index + GlowA] *
filter[fy];
+ madd_v4_v4fl(curColor, map + index,
filter[fy]);
/* Top */
index = (x + (height - 1 - i) * width)
* 4;
- curColor2[0] += map[index + GlowR] *
filter[fy];
- curColor2[1] += map[index + GlowG] *
filter[fy];
- curColor2[2] += map[index + GlowB] *
filter[fy];
- curColor2[3] += map[index + GlowA] *
filter[fy];
+ madd_v4_v4fl(curColor2, map + index,
filter[fy]);
}
fy++;
}
@@ -1991,10 +1976,7 @@ static void RVBlurBitmap2_float(float *map, int width,
int height, float blur, i
zero_v4(curColor);
for (i = y - halfWidth; i < y + halfWidth; i++) {
index = (x + i * width) * 4;
- curColor[0] += map[index + GlowR] * filter[fy];
- curColor[1] += map[index + GlowG] * filter[fy];
- curColor[2] += map[index + GlowB] * filter[fy];
- curColor[3] += map[index + GlowA] * filter[fy];
+ madd_v4_v4fl(curColor, map + index, filter[fy]);
fy++;
}
index = (x + y * width) * 4;
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