Commit: e70c563aa375a18dd272b4d6cad8ae1ef08fbabf
Author: Clément Foucault
Date:   Tue Nov 14 21:13:38 2017 +0100
Branches: blender2.8
https://developer.blender.org/rBe70c563aa375a18dd272b4d6cad8ae1ef08fbabf

Eevee: Add SSS objects to probe rendering.

This does NOT do the SSS diffusion when rendering probe but at least you can 
see your object without SSS in reflections / bounce light.

===================================================================

M       source/blender/draw/engines/eevee/eevee_lightprobes.c

===================================================================

diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c 
b/source/blender/draw/engines/eevee/eevee_lightprobes.c
index 6274aa8a6e8..aa5624646f3 100644
--- a/source/blender/draw/engines/eevee/eevee_lightprobes.c
+++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c
@@ -1074,6 +1074,7 @@ static void render_scene_to_probe(
                /* Shading pass */
                EEVEE_draw_default_passes(psl);
                DRW_draw_pass(psl->material_pass);
+               DRW_draw_pass(psl->sss_pass); /* Only output standard pass */
 
                DRW_framebuffer_texture_detach(sldata->probe_rt);
        }
@@ -1163,6 +1164,7 @@ static void render_scene_to_planar(
        /* Shading pass */
        EEVEE_draw_default_passes(psl);
        DRW_draw_pass(psl->material_pass);
+       DRW_draw_pass(psl->sss_pass); /* Only output standard pass */
 
        DRW_state_invert_facing();
        DRW_state_clip_planes_reset();

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