Commit: f0083fc1d225298115c389c08e9c2f197cb3802e Author: Campbell Barton Date: Tue Apr 10 08:10:59 2018 +0200 Branches: temp-object-multi-mode https://developer.blender.org/rBf0083fc1d225298115c389c08e9c2f197cb3802e
TMP =================================================================== M source/blender/editors/transform/transform.c M source/blender/editors/transform/transform_generics.c M source/blender/editors/transform/transform_snap.c =================================================================== diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 5d0db753977..2ed100eb57e 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -244,6 +244,7 @@ void setTransformViewMatrices(TransInfo *t) t->persp = RV3D_ORTHO; } + calculateCenterGlobal(t, t->center, t->center_global); calculateCenter2D(t); } diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index 59dbce2281f..a0933107c26 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -1708,15 +1708,12 @@ void calculateCenter2D(TransInfo *t) BLI_assert(!is_zero_v3(t->aspect)); if (t->flag & (T_EDIT | T_POSE)) { - FOREACH_THAND (t, th) { - TransData *td = th->data; - Object *ob = th->obedit ? th->obedit : t->poseobj; - float vec[3]; + Object *ob = THAND_FIRST_EVIL(t)->obedit ? THAND_FIRST_EVIL(t)->obedit : THAND_FIRST_EVIL(t)->poseobj; + float vec[3]; - copy_v3_v3(vec, t->center); - mul_m4_v3(ob->obmat, vec); - projectFloatView(t, vec, t->center2d); - } + copy_v3_v3(vec, t->center); + mul_m4_v3(ob->obmat, vec); + projectFloatView(t, vec, t->center2d); } else { projectFloatView(t, t->center, t->center2d); @@ -1730,7 +1727,7 @@ void calculateCenterGlobal( /* setting constraint center */ /* note, init functions may over-ride t->center */ if (t->flag & (T_EDIT | T_POSE)) { - Object *ob = t->obedit ? t->obedit : t->poseobj; + Object *ob = THAND_FIRST_EVIL(t)->obedit ? THAND_FIRST_EVIL(t)->obedit : THAND_FIRST_EVIL(t)->poseobj; mul_v3_m4v3(r_center_global, ob->obmat, center_local); } else { @@ -1747,7 +1744,7 @@ void calculateCenterCursor(TransInfo *t, float r_center[3]) /* If edit or pose mode, move cursor in local space */ if (t->flag & (T_EDIT | T_POSE)) { - Object *ob = t->obedit ? t->obedit : t->poseobj; + Object *ob = THAND_FIRST_EVIL(t)->obedit ? THAND_FIRST_EVIL(t)->obedit : THAND_FIRST_EVIL(t)->poseobj; float mat[3][3], imat[3][3]; sub_v3_v3v3(r_center, r_center, ob->obmat[3]); @@ -1831,10 +1828,10 @@ void calculateCenterMedian(TransInfo *t, float r_center[3]) int total = 0; int i; - for (i = 0; i < t->total; i++) { - if (t->data[i].flag & TD_SELECTED) { - if (!(t->data[i].flag & TD_NOCENTER)) { - add_v3_v3(partial, t->data[i].center); + for (i = 0; i < THAND_FIRST_EVIL(t)->total; i++) { + if (THAND_FIRST_EVIL(t)->data[i].flag & TD_SELECTED) { + if (!(THAND_FIRST_EVIL(t)->data[i].flag & TD_NOCENTER)) { + add_v3_v3(partial, THAND_FIRST_EVIL(t)->data[i].center); total++; } } @@ -1850,16 +1847,16 @@ void calculateCenterBound(TransInfo *t, float r_center[3]) float max[3]; float min[3]; int i; - for (i = 0; i < t->total; i++) { + for (i = 0; i < THAND_FIRST_EVIL(t)->total; i++) { if (i) { - if (t->data[i].flag & TD_SELECTED) { - if (!(t->data[i].flag & TD_NOCENTER)) - minmax_v3v3_v3(min, max, t->data[i].center); + if (THAND_FIRST_EVIL(t)->data[i].flag & TD_SELECTED) { + if (!(THAND_FIRST_EVIL(t)->data[i].flag & TD_NOCENTER)) + minmax_v3v3_v3(min, max, THAND_FIRST_EVIL(t)->data[i].center); } } else { - copy_v3_v3(max, t->data[i].center); - copy_v3_v3(min, t->data[i].center); + copy_v3_v3(max, THAND_FIRST_EVIL(t)->data[i].center); + copy_v3_v3(min, THAND_FIRST_EVIL(t)->data[i].center); } } mid_v3_v3v3(r_center, min, max); @@ -1874,7 +1871,7 @@ bool calculateCenterActive(TransInfo *t, bool select_only, float r_center[3]) TransHandle *th = &t->thand[0]; bool ok = false; - if (t->obedit) { + if (th->obedit) { if (ED_object_editmode_calc_active_center(th->obedit, select_only, r_center)) { ok = true; } @@ -2037,7 +2034,7 @@ void calculatePropRatio(TransInfo *t) const char *pet_id = NULL; FOREACH_THAND (t, th) { TransData *td = th->data; - for (i = 0; i < t->total; i++, td++) { + for (i = 0; i < th->total; i++, td++) { if (td->flag & TD_SELECTED) { td->factor = 1.0f; } diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index 0a44c4ab31a..501942a5cb0 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -275,7 +275,7 @@ void applyProject(TransInfo *t) float tvec[3]; int i; - for (TransHandle *th = t->thand, *th_end = t->thand + t->thand_len; th != th_end; th++) { + FOREACH_THAND(t, th) { TransData *td = th->data; float imat[4][4]; @@ -370,7 +370,7 @@ void applyGridAbsolute(TransInfo *t) if (grid_size == 0.0f) return; - for (TransHandle *th = t->thand, *th_end = t->thand + t->thand_len; th != th_end; th++) { + FOREACH_THAND(t, th) { TransData *td; if (t->flag & (T_EDIT | T_POSE)) { @@ -993,7 +993,7 @@ static void CalcSnapGeometry(TransInfo *t, float *UNUSED(vec)) UI_view2d_region_to_view(&t->ar->v2d, t->mval[0], t->mval[1], &co[0], &co[1]); - if (ED_uvedit_nearest_uv(t->scene, t->obedit, ima, co, t->tsnap.snapPoint)) { + if (ED_uvedit_nearest_uv(t->scene, THAND_FIRST_EVIL(t)->obedit, ima, co, t->tsnap.snapPoint)) { t->tsnap.snapPoint[0] *= t->aspect[0]; t->tsnap.snapPoint[1] *= t->aspect[1]; @@ -1069,7 +1069,7 @@ static void TargetSnapActive(TransInfo *t) if ((t->tsnap.status & TARGET_INIT) == 0) { if (calculateCenterActive(t, true, t->tsnap.snapTarget)) { if (t->flag & (T_EDIT | T_POSE)) { - Object *ob = t->obedit ? t->obedit : t->poseobj; + Object *ob = THAND_FIRST_EVIL(t)->obedit ? THAND_FIRST_EVIL(t)->obedit : THAND_FIRST_EVIL(t)->poseobj; mul_m4_v3(ob->obmat, t->tsnap.snapTarget); } @@ -1090,23 +1090,34 @@ static void TargetSnapMedian(TransInfo *t) { // Only need to calculate once if ((t->tsnap.status & TARGET_INIT) == 0) { - TransData *td = NULL; - int i; + int i_accum = 0; t->tsnap.snapTarget[0] = 0; t->tsnap.snapTarget[1] = 0; t->tsnap.snapTarget[2] = 0; - - for (td = t->data, i = 0; i < t->total && td->flag & TD_SELECTED; i++, td++) { - add_v3_v3(t->tsnap.snapTarget, td->center); - } - - mul_v3_fl(t->tsnap.snapTarget, 1.0 / i); - - if (t->flag & (T_EDIT | T_POSE)) { - Object *ob = t->obedit ? t->obedit : t->poseobj; - mul_m4_v3(ob->obmat, t->tsnap.snapTarget); + + FOREACH_THAND (t, th) { + Object *ob_xform = NULL; + if (t->flag & (T_EDIT | T_POSE)) { + ob_xform = th->obedit ? th->obedit : th->poseobj; + } + TransData *td = th->data; + int i; + for (i = 0; i < th->total && td->flag & TD_SELECTED; i++, td++) { + /* TODO(campbell): perform the global transformation once per TransHandle */ + if (ob_xform) { + float v[3]; + mul_v3_m4v3(v, ob_xform->obmat, td->center); + add_v3_v3(t->tsnap.snapTarget, v); + } + else { + add_v3_v3(t->tsnap.snapTarget, td->center); + } + } + i_accum += i; } + + mul_v3_fl(t->tsnap.snapTarget, 1.0 / i_accum); TargetSnapOffset(t, NULL); @@ -1119,14 +1130,14 @@ static void TargetSnapClosest(TransInfo *t) // Only valid if a snap point has been selected if (t->tsnap.status & POINT_INIT) { float dist_closest = 0.0f; - TransData *closest = NULL, *td = NULL; + TransData *closest = NULL; /* Object mode */ if (t->flag & T_OBJECT) { int i; - for (TransHandle *th = t->thand, *th_end = t->thand + t->thand_len; th != th_end; th++) { + FOREACH_THAND(t, th) { TransData *td = th->data; - for (td = t->data, i = 0; i < t->total && td->flag & TD_SELECTED; i++, td++) { + for (td = th->data, i = 0; i < th->total && td->flag & TD_SELECTED; i++, td++) { struct BoundBox *bb = BKE_object_boundbox_get(td->ob); /* use boundbox if possible */ @@ -1171,15 +1182,17 @@ static void TargetSnapClosest(TransInfo *t) } // FIXME(indent) } else { + FOREACH_THAND(t, th) { + TransData *td = th->data; int i; - for (td = t->data, i = 0; i < t->total && td->flag & TD_SELECTED; i++, td++) { + for (i = 0; i < th->total && td->flag & TD_SELECTED; i++, td++) { float loc[3]; float dist; copy_v3_v3(loc, td->center); if (t->flag & (T_EDIT | T_POSE)) { - Object *ob = t->obedit ? t->obedit : t->poseobj; + Object *ob = th->obedit ? th->obedit : th->poseobj; mul_m4_v3(ob->obmat, loc); } @@ -1193,6 +1206,7 @@ static void TargetSnapClosest(TransInfo *t) dist_closest = dist; } } + } // FIXME(indent) } TargetSnapOffset(t, closest); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs