Commit: 89e8ccaacfdc0a7b53d3281af5bc54816e78ea13
Author: Antonioya
Date:   Sun Aug 19 11:41:14 2018 +0200
Branches: greasepencil-object
https://developer.blender.org/rB89e8ccaacfdc0a7b53d3281af5bc54816e78ea13

Cleanup unused function

===================================================================

M       source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c

===================================================================

diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c 
b/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c
index 28203ed557b..51e57c87b25 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c
@@ -167,53 +167,6 @@ static void pchan_bone_deform(bPoseChannel *pchan, 
bPoseChanDeform *pdef_info, f
        (*contrib) += weight;
 }
 
-static float dist_bone_deform(bPoseChannel *pchan, bPoseChanDeform *pdef_info, 
float vec[3], DualQuat *dq,
-       float mat[3][3], const float co[3])
-{
-       Bone *bone = pchan->bone;
-       float fac, contrib = 0.0;
-       float cop[3], bbonemat[3][3];
-       DualQuat bbonedq;
-
-       if (bone == NULL)
-               return 0.0f;
-
-       copy_v3_v3(cop, co);
-
-       fac = distfactor_to_bone(cop, bone->arm_head, bone->arm_tail, 
bone->rad_head, bone->rad_tail, bone->dist);
-
-       if (fac > 0.0f) {
-               fac *= bone->weight;
-               contrib = fac;
-               if (contrib > 0.0f) {
-                       if (vec) {
-                               if (bone->segments > 1)
-                                       /* applies on cop and bbonemat */
-                                       b_bone_deform(pdef_info, bone, cop, 
NULL, (mat) ? bbonemat : NULL);
-                               else
-                                       mul_m4_v3(pchan->chan_mat, cop);
-
-                               /* Make this a delta from the base position */
-                               sub_v3_v3(cop, co);
-                               madd_v3_v3fl(vec, cop, fac);
-
-                               if (mat)
-                                       pchan_deform_mat_add(pchan, fac, 
bbonemat, mat);
-                       }
-                       else {
-                               if (bone->segments > 1) {
-                                       b_bone_deform(pdef_info, bone, cop, 
&bbonedq, NULL);
-                                       add_weighted_dq_dq(dq, &bbonedq, fac);
-                               }
-                               else
-                                       add_weighted_dq_dq(dq, 
pdef_info->dual_quat, fac);
-                       }
-               }
-       }
-
-       return contrib;
-}
-
 static void pchan_b_bone_defmats(bPoseChannel *pchan, bPoseChanDeform 
*pdef_info)
 {
        Bone *bone = pchan->bone;

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