I would love to see this at least for the blenderplayer ... it would make distributing "games" on windows more easy. (of course I can do it myself for my own distributions, but still)
Cheers, Dalai http://blenderecia.orgfree.com 2009/11/20 Nathan Letwory <jesterk...@letwory.net>: > 2009/11/19 Charles Wardlaw <cward...@marchentertainment.com>: >>> >>> The dll can be redistributed next to the blender executable, it doesn't >>> have to be installed. >>> >>> That doesn't require any additional permissions. >>> >> >> True, but it's extra files that have to be copied in; it's just as easy to >> change /MT:DLL (or whatever that switch is) to /MT in the compile flags. I >> guess it's as simple a solution; either one would be very welcome. > > The DLLs are currently necessary for the Python 3.1 dlls. I meant to > build better versions for us, but it wasn't working right away (static > libs instead of dlls), that I opted for default build. The rest of > Blender is built with /MT. > > Currently Blender 2.49b 32bit comes with all necessary dlls. Blender > 2.5 32bit and 64bit will both have all necessary dlls provided. > > /Nathan > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers