+1 on this, I've needed to UV map several objects at the same time and at the moment it's a PITA.
On 6/1/2010 11:43 PM, Tom M wrote: > There are a number of situations where having multiple objects in the > same mode would be useful > > 1) Sculpt across multiple objects > this is useful when you want to coordinate different objects together, > for instance both objects were damaged, or a strap causing a crease in > different pieces of clothing > > Often times different objects will have different levels of multires > so you can't just join them. Also joining objects loses the object > centers > > 2) Paint across multiple objects > > Ie mud spattered on a character and what he is holding. Sunlight > fading multiple textures of different objects > > again joining loses object centers > > 3) Posing two characters > > often times you want to coreograph a fight scene making rapid > adjustments of one character in response to another. Ie a character > pushes anothers shoulder you want to move the shoulder and hand at > once. It would be intuitive to be able to grab both the shoulder > joint of one character, the hand and wrist joints of the other > character and pull them to the same new location. > > 4) editing multiple objects > > ie i have an axle and a tire - i want to scale the bolt pattern down, > so the axle plate that it bolts onto needs to scale down also. So I > have to join objects, losing their object centers to do this or edit > them separately. Also for UVs for games it is common for objects to > share UV map texture space for more efficient texture layout, again > you want the object centers seperate since the objects have nothing to > really do with each other except being present in the same scene. > > Talking with nick bishop he has stated that we already have it > possible codewise for each object to enter modes, but that globably we > disallow it. > > It would be desirable to change that. > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers