On 15/06/2010, at 02:24 , Lukas Tönne wrote:

> Just a quick update: I made a video showing some of the goodies,
> especially animated emission rate:


That's excellent. Reliable animated emission has been a basic yet very 
important feature neglected since the earliest days of particles in Blender. 
It's great to see fundamental stuff like this worked on, regardless of all the 
fancy extra features, doing production work with Blender's particles is still 
difficult to achieve even basic effects. Another thing to consider is spatially 
varying animated emission rate (from animated textures etc) - something we've 
also missed.

cheers,

Matt

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