I would agree with changing the key for this However, rather than H, which is quite far from the normal left-hand location on the keyboard, perhaps we could do Q and/or W? These don't make much sense from an abbreviation standpoint but they are easy to reach and available. F doesn't really make much sense either.
Jonathan Williamson Instructor - http://www.blendercookie.com Personal Trainer - http://www.mavenseed.com Founder/Artist - http://www.montagestudio.org On Wed, Jul 14, 2010 at 2:16 PM, Tom M <letter...@gmail.com> wrote: > For sculpting I'd really like to have the Fkey related key combos > changed to some other key. > > The reason for this is that even though I use Blender almost > exclusively for sculpting work - whenever I want to switch to the > flatten brush, I press the FKey. > > Thus I would recommend that the brush radius, strength, and angle > functions currently bound to the FKey be moved to a different key - > perhaps the HKey. > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers