On Sat, Jul 17, 2010 at 6:50 PM, Bassam Kurdali <bkurd...@freefactory.org>wrote:

> -1
> they are all analogies, seems a bit of splitting hairs.
>
> I suspect the problems here have a lot to do with many of the Blender
people not being native speakers. I think it should be kept simple and I see
no problem with root and tip or maybe go medical and call it distal and
proximal or insertion and origin (which can actually switch depending on the
movement talked about for example doing a sit-up VS a leg lift ).

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