Hi, I forgot to add, usually menus don't have 16 options, but 3, 4, 5...
It would be very easy to switch options, because we can use 4 fingers like on a piano on the 1, 2, 3, 4 keys and easily move the hand to do 5, 6, 7. Regards, Luca On 7/30/2010 8:39 AM, mindrones wrote: > Hi, > > sorry for the very long mail, it's not easy to explain this stuff in a > single word :) > > > Introduction > ================================================= > > What bugs me about 2.5x series is that we don't expose shortcuts in the > headers menu anymore. > > This makes it difficult to find a shortcut when you forget, especially > for newcomers. > > Example > ---------------------------------- > > To know the shortcut of the pivot point menu in the 3d view, one simply > doesn't know. > > Problems > ---------------------------------- > > One has to: > - look at the 2.49 toolptip of that menu, and hope it isn't changed, OR > - lookup in the super slow keymap editor and go crazy if he doesn't find > the exact name soon > - ask friends/forums/IRC -> stupid, and time sink for a sigle command > - a newcomer might not know about 2.4, or keymap editor > - even if he finds out, it is difficult to find again, hence to fix in mind. > > - the bad thing also for experienced users is that we have one shortcut > for each command to remember. > > > Worse example: finally you find out but the shortcuts are a mess > -------------------------------------------------------------------- > > Lately I've been doing a bug report and tried many windows types to see > differences in the bug behaviour, pressing shift-F2, shift-F3, shift-F4, > lots of times. > > I realized it was pretty much a mess, this is what we have now: > > http://www.mindrones.com/blender/ideas/windowtype_shortcuts.jpg > > ...which IMHO is really bad for memorization. > > New problems > ---------------------------------- > > - Ok, once you know it, eh... you know it, but it's not easy to build a > mental scheme of that. > > > > Proposal > ================================================= > > These are some solutions that came to my mind. > > 1) > > Sort them numerically (3Dview = shift-F1, shift-F2 = timeline, etc). > > Problem is that many aren't numeric (example, the pivot point use ".", > "," etc) > > 2) > > Another approach could be showing this shortcuts in the menu, but again > I think many would be against for eye-candy. > > > 3) THE ACTUAL PROPOSAL > > I propose to use a unique shortcut to open the headers menu, followed by > a number. > > For example for the window type it would be good "<" because it's free > and it is in a similar position of the button itself (bottom-left). > > (exception: in the text editor we need to use "<" but could override > this as we have for the ctrl-arrows global command which is overridden > by the text command "skip words") > > But we have 16 views, more then 10, so? > > With layers we do > > - layer 1 = M,1 > - layer 2 = M,2 > - .... > - layer 10 = M,0 > > and after 10, > > - layer 11 = M -> ALT,1 > - layer 12 = M -> ALT,2 > - etc... > > For the Window type menu we could do: > > - option 1 =< -> 1 > - option 2 =< -> 2 > > and after 10, > > - option 11 =< -> alt,2 > - option 12 =< -> alt,2 > - etc.... > > For easier situations like pivots, we can do: > > - option 1 = . -> 1 > - option 2 = . -> 2 > - etc.... (no need to use alt) > > Easy. > > > > Benefits > ================================================= > > Consistency with popup menus > ---------------------------------- > > If this egst accepted, this could be applied to all menus in the headers > everywhere, it would be consistent with the popup menus and would be > flexible because if a new option appears or get removed, this is easy to > find and rebuild in mind. > > Think about Remove double in 2.4x: it was "W, 6" and now it is "W,4": it > has been quite easy to learn again because there was a simple rule, we > only had to remember the new number. > > > Save a lot of shortcuts > ---------------------------------- > > And also, this would save a lot of shortcuts, that could be reused > elsewhere. > > If for example we use "." to open the pivot menu, we are free to use "," > and the remaining ones to do something else. > > In the window type example: if we use "<" we free all the "shift-Fx > "commands for something else. > > > Easy to memorize > ---------------------------------- > > First off, we would have just one shortcut to remember for pivots, > window types, etc... > > If you're going answer "numbers are cold", or so, if the choice is > non-destructive then if one remembers the number wrong he can just keep > the fingers on the keyboard and try a new number. > > This helps a lot memorizing, because usually you learn by mistakes. > > Examples: > > - I want the cursor to be the pivot > - press ".", followed by 1 > - ack, it's not what I wanted > - easy, press 2 > > - I want the window type to be "timeline" > - press "<", followed by 1 > - ack, it's not what I wanted > - easy, press 2 > > ================================================= > > > > > Many thanks for your time reading this :) > > Regards, > Luca > > _____________________________ > > http://www.mindrones.com > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _____________________________ http://www.mindrones.com _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers