Ahh, that's much better. I especially like the second one: 
http://pastie.org/1083109

This is for the manually written version, I assume.

If you go one step further you could include a GUI editor as proposed. My guess 
is, it should be fairly easy to write one: One panel as the preview, one panel 
shows the structure (e.g. as a tree). If this too "coding-like", you would have 
to capture the events in the preview panel (which I don't know if that's 
possible) and connect them to edit operations. Doing so gives you a GUI editor 
within blender.

-- 
Dr. Lars Krueger


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