OK, I get it it's a macro definition problem. Each operator does its own cleanup so defining two operators operating in different selection modes in a macro is a problem.
In my opinion this is not how it should be since MESH_OT_loopcut_slide is a concrete operation by itself, indicated by the fact that you have to do the selection mode switch internally in ringsel_finish (Actually the mode switch should be in the macro if there was a clean separation between cut and slide in my opinion). So why not use the ole CutEdgeSlide function as a callback? The problem would be solved if we could save and restore state as an operator thus making it possible to do it dynamically in a macro but implementing that is quite a task by itself I guess. Then the macro would be something like: -store selection mode -loopcut -set edge selection mode -edge slide -restore selection mode _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
