On Tue, Oct 12, 2010 at 4:08 PM, Mitchell Stokes <moguri...@gmail.com> wrote: > Here is the patch for monitoring VRAM used by textures:
Awesome. I had a problem with a game when I eventually reached the limit of my VRAM. Reducing the resolution of textures helped a lot, so being able to measure it would be very useful. Cheers, Alex _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers