Am 13.10.2010 09:43, schrieb Campbell Barton: > Revision: 32442 > > http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32442 > Author: campbellbarton > Date: 2010-10-13 09:43:39 +0200 (Wed, 13 Oct 2010) > > Log Message: > ----------- > bugfix [#23150] Creating Vertex with CTRL-LMB not snapping
> - Added EM_project_snap_verts so other functions can re-use this, similar to > old retopo_do_all(). I really can't see any snapping (same as before)? Beside that this commit breaks the working with CTRL-LMB extrude completely, you can't HOLD CTRL anymore and just click LMB over and over to generate. Now you have to release CTRL shortly to get a new section/extrude/vertex. > - Changed how the normal for selected geometry is calculated, was > accumulating half selected edge's into normals which was OK with even > surrounding geometry but could skew too easily if the surroundings were not > so even. Now use the 2D screen space selected edge vector to calculate the > normals in relation to the target mouse position. > - Option to rotate initial selection, gives better results in some cases. > (Ctrl+Shift+Click to disable) This rocks! Carsten -- Carsten Wartmann: Autor - Dozent - 3D - Grafik Homepage: http://blenderbuch.de/ Das Blender-Buch: http://blenderbuch.de/redirect.html _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
