Am 13.10.2010 09:43, schrieb Campbell Barton:
> Revision: 32442
>            
> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32442
> Author:   campbellbarton
> Date:     2010-10-13 09:43:39 +0200 (Wed, 13 Oct 2010)
>
> Log Message:
> -----------
> bugfix [#23150] Creating Vertex with CTRL-LMB not snapping



> - Added EM_project_snap_verts so other functions can re-use this, similar to 
> old retopo_do_all().

I really can't see any snapping (same as before)?

Beside that this commit breaks the working with CTRL-LMB extrude
completely, you can't HOLD CTRL anymore and just click LMB over
and over to generate. Now you have to release CTRL shortly to
get a new section/extrude/vertex.

> - Changed how the normal for selected geometry is calculated, was 
> accumulating half selected edge's into normals which was OK with even 
> surrounding geometry but could skew too easily if the surroundings were not 
> so even. Now use the 2D screen space selected edge vector to calculate the 
> normals in relation to the target mouse position.
> - Option to rotate initial selection, gives better results in some cases. 
> (Ctrl+Shift+Click to disable)

This rocks!

Carsten

-- 
Carsten Wartmann: Autor - Dozent - 3D - Grafik
Homepage:         http://blenderbuch.de/
Das Blender-Buch: http://blenderbuch.de/redirect.html
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