I totally agree. This feature should also have the option of setting automatic 
interpolation between frames when the source footage doesn't match blender's 
frame rate. This would avoid jumpy playback.

> To: bf-committers@blender.org
> Date: Wed, 20 Oct 2010 17:18:59 +0200
> From: pildano...@post.cz
> Subject: [Bf-committers] Sequencer movie strips frame rate - bug or missing   
> feature?
> 
> Hello, 
> I want ask one question.
> If I load movie strips to sequencer, it synces audio with video correctly 
> only when blender output frame rate is set to frame rate of the imported 
> movie.
> This makes it very hard to work with different movie sources.
> It is strange that blender loads the audio with the correct length, but the 
> strip length gets always adapted with a ratio 1 blender frame = 1 strip frame.
> also, after changing blender's frame rate the strip length doesn't change any 
> more, so the strip must have it's frame rate stored internally?
> would it be possible to expose the frame rate of the strip, or even better, 
> try to set up correct frame rate on load? This would be something like 
> 'Interpret footage' feature in some editing softwares. 
> greetings
> Vilem N.
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