Hi Guys, Having just got my email subscribed and configured I can now reply and say thanks!
Indeed adding the 'EF' code to blender SVN will help to reduce installation pain with regards to the exporters that use it. Perhaps others might find some of the code useful and/or improve it, though I will take the task mostly upon myself for that. In the process of submitting the code, I have in fact renamed it to extensions_framework, as I felt that the 'Exporter' name was a little too specific. As Campbell correctly summarised in the other thread, the module contains several high-level utilities that other py-extensions could potentially use, not just for export purposes. In fact, it is my intention to continually review the contents of the module against the blender API as it evolves, with a view to preferring to use the blender API where possible. The EF originally started life as a stop-gap solution to get a few jobs done that were missing or awkward in the blender API, but as the blender API evolves and grows to better support render/export integration I have no problem in obsoleting parts of the EF that might be deemed 'duplicate'. Regards, Doug. On 25 October 2010 05:14, Paolo Ciccone <phcicc...@gmail.com> wrote: > Congratulations Doug! > > Paolo Ciccone > www.preta3d.com > www.paolociccone.com > > > > On Sat, Oct 23, 2010 at 9:12 AM, Jonathan Williamson < > jonat...@montagestudio.org> wrote: > >> Congrats! >> >> Does this mean we could see exporters that make use of this framework (such >> as Luxblend) bundled with the official builds, or at least not require the >> framework to install? >> >> Jonathan Williamson >> >> Instructor - http://www.blendercookie.com >> Personal Trainer - http://www.mavenseed.com >> Founder/Artist - http://www.montagestudio.org >> >> >> On Fri, Oct 22, 2010 at 9:05 PM, Daniel Salazar - 3Developer.com < >> zan...@gmail.com> wrote: >> >> > That's great Doug! congrats! >> > >> > Daniel Salazar >> > >> > >> > On Fri, Oct 22, 2010 at 10:20 AM, Sergey I. Sharybin <g.ula...@gmail.com >> > >wrote: >> > >> > > Congrats, Doug! >> > > >> > > > Doug's recent work with Blender 2.5's render integration projects - >> > > > LuxBlend& Blendigo has resulted in an Exporter Framework (EF). >> > > > Doug has been granted commit access to move EF into Blender's python >> > > > modules directory for Addons to use. >> > > > >> > > > Welcome Doug! >> > > > _______________________________________________ >> > > > Bf-committers mailing list >> > > > Bf-committers@blender.org >> > > > http://lists.blender.org/mailman/listinfo/bf-committer >> > > -- >> > > With best regards, Sergey I. Sharybin >> > > >> > > _______________________________________________ >> > > Bf-committers mailing list >> > > Bf-committers@blender.org >> > > http://lists.blender.org/mailman/listinfo/bf-committers >> > > >> > _______________________________________________ >> > Bf-committers mailing list >> > Bf-committers@blender.org >> > http://lists.blender.org/mailman/listinfo/bf-committers >> > >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers