Dave, my CMakeCache.txt - http://www.pasteall.org/16515
2010/10/29 Dave Plater <dpla...@webafrica.org.za> > On 10/28/2010 05:28 PM, Mitchell Stokes wrote: > >> > >> ../../lib/libgp_ghost.a(GPG_ghost.cpp.o): In function `main': > >> > >> > /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp:825: > >> undefined reference to `setGamePythonPath(char*)' > >> ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function > >> `GPG_Application::initEngine(GHOST_IWindow*, int)': > >> > >> > /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:607: > >> undefined reference to `PyObjectPlus::SetDeprecationWarnings(bool)' > >> ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function > >> `GPG_Application::stopEngine()': > >> > >> > /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:734: > >> undefined reference to `saveGamePythonConfig(char**)' > >> > >> > /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:737: > >> undefined reference to `exitGamePythonScripting()' > >> ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function > >> `GPG_Application::startEngine()': > >> > >> > /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:683: > >> undefined reference to `setupGamePython(KX_KetsjiEngine*, KX_Scene*, > >> Main*, _object*, _object**, _object**, int, char**)' > >> > >> > /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:692: > >> undefined reference to `loadGamePythonConfig(char*, int)' > >> collect2: ld returned 1 exit status > >> make[2]: *** [bin/blenderplayer] Error 1 > >> make[1]: *** [source/blenderplayer/CMakeFiles/blenderplayer.dir/all] > Error > >> 2 > >> make[1]: *** Waiting for unfinished jobs.... > >> [100%] Built target blender > >> make: *** [all] Error 2 > >> > >> If somebody can give me a clue, I can't get back to this until tonight. > >> My build statement : > >> pushd Build > >> cmake ../ \ > >> -DWITH_FFTW3:BOOL=on \ > >> -DWITH_JACK:BOOL=on \ > >> -DWITH_OPENCOLLADA:BOOL=on \ > >> -DWITH_PLAYER:BOOL=on \ > >> -DWITH_SNDFILE:BOOL=on \ > >> -DOPENCOLLADA=%{_prefix} \ > >> -DOPENCOLLADA_LIBPATH=%{_libdir} \ > >> -DOPENCOLLADA_INC=%{_includedir} \ > >> -DWITH_PYTHON_INSTALL:BOOL=off \ > >> -DWITH_PYTHON:BOOL=off \ > >> -DWITH_IMAGE_OPENJPEG:BOOL=on \ > >> -DWITH_FFMPEG:BOOL=off \ > >> -DWITH_CXX_GUARDEDALLOC:BOOL=off \ > >> -DPYTHON_LIB=%_libdir}/libpython3.1.so \ > >> -DPYTHON_INC=%{_includedir}/python3.1 -G"Unix Makefiles" \ > >> -DCMAKE_VERBOSE_MAKEFILE:BOOL=on \ > >> -DCMAKE_INSTALL_PREFIX:PATH=%{_prefix} > >> > >> > >> > > Are you building with the game engine enabled? I'm using CMake on Arch > with > > gcc 4.5.1, and all seems to be working. I can post the contents of my > > CMakeCache.txt if that will help. > > > > --Mitchell > > > The game engine is enabled by default, I went through the main > CMakeLists.txt and enabled the options I needed that didn't have on as > default. What may be different to your build is my use of python. > Because I'm packaging this for the distro I can't have embedded python3 > or installed python3. openSUSE is at python3-3.1, I'm trying > python3-3.1.2, maybe that will work. The contents of your CMakeCache.txt > would be appreciated. > Thanks > Dave P > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers