> Now - if Projection matrix could be exported python ( and also used in
> rendering pipeline, not only preview ), this might be a good feature
>...
> - just instead of glOrtho or glPerspective to
> use glLoadMatrix ( and respective function in render pipeline)
>...
> Now I do not need a feature, so have less motivation to make a complete a
> patch, but still decided to share idea.
> 

Hi Sergey,
great idea! thank you for sharing.
I was missing this functionality in Blender. It could be very useful for 
technical renderings (engineering, architecture).
I would appreciate if you do this patch.
thanks,
migius 
-- 
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