Added a bug report for the case that x-mirror is failing together with auto normalize and another one for groups excluded from normalization.
Am 23.02.2011 15:57, schrieb Tobias Oelgarte: > Sorry, but i know that already. But some groups seam to be included in > normalization progress (if created with auto normalize on) and some > are excluded (if created with auto normalize off). But you can't see > it later on if a group is excluded from auto normalize or not. Also > you can't change the "normalization type" for this vertex groups. > Meaning that auto normalize will not have an effect on them, while > other groups are included in normalization. > > Thinking straight forward, then there should be a button (option) for > the vertex groups to be included or excluded from normalization. > > One more thing i noticed is that auto normalize fails on overlapping > left/right vertex groups (with x-mirror). The side you are painting on > is handled fine, but the other side will get different results, as in > your example calculation. (Guess it ignores that the mirroring will > also switch the left/right names of the groups) > > Am 23.02.2011 15:44, schrieb Xavier Thomas: >> There is also the "auto normalise" vertex group in weight paint mode >> (in the Tool side pane-> Brush tab) >> My guess and whatt would seems normal is that it only change the >> weights value but in such a way that weights keep the same proportion >> compared to the sum of all weight (which would be one after >> normalisation). >> >> So if a vertex is part of 2 vertex group and have a weight of 0.5 for >> the 1rst group and 1.0 for the second. After normalisation the weights >> will be: >> >> 0.5/(0.5+1.0) = 0.3333 for the first group >> >> 1.0/(0.5+1.0) = 0.666 for the second >> >> After the weight have been normalised, if you paint weight using the >> "auto normalize" option, than it is like running "normalize vertex >> groups" after each stroke. So if you paint to increase the weight of >> the 1rst group than the weight of the second group will diminue. >> >> I hope this was understandable. >> >> Xavier >> >> 2011/2/23 Tobias Oelgarte<tobias.oelga...@googlemail.com>: >>> As i have noticed, you have now the functionality to normalize vertex >>> groups. But it is very unclear which groups will be normalized and >>> which >>> are not affected. At least visually you have no feedback which will be >>> taken into account and which are not. Is there a part of the UI still >>> missing? Or how can you manage that vertex groups are included in >>> normalization or not? Can this behavior changed after creation? >>> >>> I also miss one trivial feature, to fill a vertex group with just >>> enough >>> so that the groups are normalized. For example, you have group A and >>> now >>> you want to paint on group B that: A.weight + B.weight = 1.0 >>> >>> Many questions. I know. But i could not find any useful >>> documentation on >>> this and the UI itself doesn't show it. >>> _______________________________________________ >>> Bf-committers mailing list >>> Bf-committers@blender.org >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers