Hi all, I've just been having a look at some of the project ideas on the Summer of Code wiki page. Automatic seam creation for UV unwrapping, camera tracking/motion capture and nodification of game logic have all caught my attention.
While I have little experience in any 3D modelling or animation, I've recently become interested in the software development aspect of packages such as Blender. I'm a 3rd year maths/physics major with a range of languages/CS courses/software experience under my belt. I'd imagine at least the differential geometry course I took last semester would come in handy. While I'm all for picking up the necessary skills and competencies along the way, I was hoping to discuss with possible mentors whether my background is appropriate for contributing to Blender - perhaps related to the aforementioned ideas - this (Northern) summer. Cheers, Mitchell --- Melbourne, Australia _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers