In which version of Windows did you compile? May the problem be this one? http://www.mingw.org/wiki/linking_hangs_under_windows_7 By the way, I got a 33 mb .pyd file.
Cheers 2011/3/25 Campbell Barton <ideasma...@gmail.com> > >From the error message, python fails to load the DLL, it doesn't even > get to look for a function inside it. > > Some misc suggestions if you want to look into this further. > > - My DLL was about 120mb (RelWithDebugInfo). When setting up cmake > linking with add_library(...SHARED) function I managed to get a DLL > that was ~600kb. > If your bpy.pyd is under 6mb something is wrong linking it and its > - try build with CMAKE_BUILD_TYPE set to RelWithDebugInfo > - Find some tool to inspect the dll to get a hint as to why it fails, > whats wrong with it. > - could be a python ABI version conflict, I used the 32bit Python3.2 > MSI, built with blenders default python that comes in lib. > > Would be interesting to know if other systems have the same trouble. > > On Fri, Mar 25, 2011 at 12:16 AM, Paolo Basso <pa.ba...@gmail.com> wrote: > > no I was running Python 3.2, I just mentioned that I also hav Python 2.6 > > installed just in case it could be of some help in understanding my > > problem. > > > > I tried to build also the blender.exe from source but, again in this > case, > > everything seems to work fine except that at the end I get an error > message > > when I try to launch blender. > > > > I guess the problem could be something related to my minGW, can be? > > > > > > > > 2011/3/25 Daniel Tavares <danielmtava...@gmail.com> > > > >> Which of the Python runtimes were you running when you got the > ImportError? > >> It seems to me that you're trying to import bpy from Python 2.6. That > will > >> not work. > >> > >> Make sure to import bpy from your Python 3.2 runtime. As Campbell said: > >> > >> Execute... > >> C:\Python32\python.exe > >> > >> >>> import bpy > >> >>> print(bpy.data) > >> > >> > >> Cheers, > >> > >> Daniel > >> > >> > >> On Thu, Mar 24, 2011 at 8:20 AM, Paolo Basso <pa.ba...@gmail.com> > wrote: > >> > >> > My environment: > >> > > >> > Windows7 32 bit > >> > python 2.6 and python 3.2 installed (C.\Pythonx.x\...) > >> > > >> > by the way, when I write the command "python" at the command prompt, > >> > then python26 starts (not python32) > >> > > >> > > >> > What I did: > >> > > >> > download latest build and windows dependencies with SVN and placed in > >> > C.\BlenderSVN > >> > (then I have two folders in C.\BlenderSVN: "blender" and "lib") > >> > > >> > I run Cmake 2.8.2 gui and set: > >> > > >> > - source code location: "C:/BlenderSVN/blender" > >> > - where to build the binaries: "C:/BlenderSVN/build" > >> > > >> > then > >> > 1) click configure once > >> > 2) specify the generator for the project as "MinGW Makefiles" (Use > >> default > >> > native compilers) > >> > > >> > I get the following configure info: > >> > > >> > The C compiler identification is GNU > >> > > >> > The CXX compiler identification is GNU > >> > > >> > Check for working C compiler: C:/Program > Files/pythonxy/mingw/bin/gcc.exe > >> > > >> > Check for working C compiler: C:/Program > Files/pythonxy/mingw/bin/gcc.exe > >> > -- > >> > works > >> > > >> > Detecting C compiler ABI info > >> > > >> > Detecting C compiler ABI info - done > >> > > >> > Check for working CXX compiler: C:/Program > >> Files/pythonxy/mingw/bin/g++.exe > >> > > >> > Check for working CXX compiler: C:/Program > >> Files/pythonxy/mingw/bin/g++.exe > >> > -- works > >> > > >> > Detecting CXX compiler ABI info > >> > > >> > Detecting CXX compiler ABI info - done > >> > > >> > Performing Test SUPPORT_SSE_BUILD > >> > > >> > Performing Test SUPPORT_SSE_BUILD - Success > >> > > >> > SSE Support: detected. > >> > > >> > Performing Test SUPPORT_SSE2_BUILD > >> > > >> > Performing Test SUPPORT_SSE2_BUILD - Success > >> > > >> > SSE2 Support: detected. > >> > > >> > Performing Test C_WARN_ALL > >> > > >> > Performing Test C_WARN_ALL - Success > >> > > >> > Performing Test C_WARN_CAST_ALIGN > >> > > >> > Performing Test C_WARN_CAST_ALIGN - Success > >> > > >> > Performing Test C_WARN_ERROR_DECLARATION_AFTER_STATEMENT > >> > > >> > Performing Test C_WARN_ERROR_DECLARATION_AFTER_STATEMENT - Success > >> > > >> > Performing Test C_WARN_ERROR_IMPLICIT_FUNCTION_DECLARATION > >> > > >> > Performing Test C_WARN_ERROR_IMPLICIT_FUNCTION_DECLARATION - Success > >> > > >> > Performing Test C_WARN_ERROR_RETURN_TYPE > >> > > >> > Performing Test C_WARN_ERROR_RETURN_TYPE - Success > >> > > >> > Performing Test C_WARN_ERROR_STRICT_PROTOTYPES > >> > > >> > Performing Test C_WARN_ERROR_STRICT_PROTOTYPES - Success > >> > > >> > Performing Test C_WARN_NO_CHAR_SUBSCRIPTS > >> > > >> > Performing Test C_WARN_NO_CHAR_SUBSCRIPTS - Success > >> > > >> > Performing Test C_WARN_NO_UNKNOWN_PRAGMAS > >> > > >> > Performing Test C_WARN_NO_UNKNOWN_PRAGMAS - Success > >> > > >> > Performing Test C_WARN_POINTER_ARITH > >> > > >> > Performing Test C_WARN_POINTER_ARITH - Success > >> > > >> > Performing Test C_WARN_UNUSED_PARAMETER > >> > > >> > Performing Test C_WARN_UNUSED_PARAMETER - Success > >> > > >> > Performing Test C_WARN_WRITE_STRINGS > >> > > >> > Performing Test C_WARN_WRITE_STRINGS - Success > >> > > >> > Performing Test CXX_WARN_ALL > >> > > >> > Performing Test CXX_WARN_ALL - Success > >> > > >> > Performing Test CXX_WARN_NO_INVALID_OFFSETOF > >> > > >> > Performing Test CXX_WARN_NO_INVALID_OFFSETOF - Success > >> > > >> > Performing Test CXX_WARN_NO_SIGN_COMPARE > >> > > >> > Performing Test CXX_WARN_NO_SIGN_COMPARE - Success > >> > > >> > Blender Skipping: (bf_collada;bf_imbuf_openexr;extern_redcode) > >> > > >> > Could NOT find Subversion (missing: Subversion_SVN_EXECUTABLE) > >> > > >> > Configuring done > >> > > >> > 3) tick the box WITH_PYTHON_MODULE and unselect the box > >> WITH_PYTHON_INSTALL > >> > (WITH_PLAYER is already unselected) > >> > > >> > 4) click for the second time configure > >> > > >> > This time I get these messages: > >> > > >> > Blender Skipping: (bf_collada;bf_imbuf_openexr;extern_redcode) > >> > > >> > Could NOT find Subversion (missing: Subversion_SVN_EXECUTABLE) > >> > > >> > Configuring done > >> > > >> > > >> > > >> > 5) click generate > >> > > >> > > >> > > >> > At this point I close Cmake gui, open the windows shell and run the > >> > following commands: > >> > > >> > > >> > > >> > cd C:\BlenderSVN\build > >> > > >> > mingw32-make > >> > > >> > > >> > > >> > (the compilation ends like: > >> > > >> > > >> > > >> > [100%] Building C object > >> > source/creator/CMakeFiles/blender.dir/buildinfo.c.obj > >> > Linking CXX shared library ..\..\bin\bpy.pyd > >> > Creating library file: ..\..\lib\libbpy.dll.a > >> > Warning: .drectve `/DEFAULTLIB:"LIBCMT" /DEFAULTLIB:"OLDNAMES" ' > >> > unrecognized > >> > Warning: .drectve `/DEFAULTLIB:"LIBCMT" /DEFAULTLIB:"OLDNAMES" ' > >> > unrecognized > >> > Warning: .drectve `/DEFAULTLIB:"LIBCMT" /DEFAULTLIB:"OLDNAMES" ' > >> > unrecognized > >> > Warning: .drectve `/DEFAULTLIB:"LIBCMT" /DEFAULTLIB:"OLDNAMES" ' > >> > unrecognized > >> > [100%] Built target blender > >> > > >> > > >> > > >> > ) > >> > > >> > > >> > mingw32-make *install* > >> > > >> > ** > >> > > >> > After the installation, still in the shell I write the following > >> commands: > >> > > >> > > >> > > >> > copy bin\bpy.pyd C:\Python32\Lib\site-packages\ > >> > xcopy /E bin\2.56 C:\Python32\ > >> > > >> > > >> > > >> > (last command actually copies only the sub-folders of the 2.56 folder > so > >> > that I have three different folders - config, datafiles, scripts - in > >> > C:\Python32 -----> however I tried also copying the whole 2.56 > >> folder..) > >> > > >> > > >> > ....and still get the same error message: > >> > > >> > ImportError: DLL load failed: %1 non รจ un'applicazione di Win32 > valida. > >> > > >> > > >> > > >> > > >> > > >> > > >> > 2011/3/24 Campbell Barton <ideasma...@gmail.com> > >> > > >> > > tested again and it works ok for me with mingw/cmake. > >> > > > >> > > You should have... > >> > > * C:\Python32\2.56\scripts > >> > > * C:\Python32\Lib\site-packages\bpy.pyd > >> > > > >> > > Execute... > >> > > C:\Python32\python.exe > >> > > > >> > > ... try import bpy, > >> > > print(bpy.data) > >> > > > >> > > Important its version 3.2 and that ./2.56/ is in the subdirectory of > >> > > python.exe. > >> > > > >> > > On Thu, Mar 24, 2011 at 9:27 AM, Paolo Basso <pa.ba...@gmail.com> > >> wrote: > >> > > > Something wrong still happens... > >> > > > > >> > > > I compile the source using cmake and MinGW and everything seems to > >> work > >> > > in > >> > > > the right way. I get the bpy.pyd file and successfully copy it > >> together > >> > > with > >> > > > the other folders in the python32 directory (as explained in the > wiki > >> > > page). > >> > > > However when I run the python 32 interpreter and try to import the > >> bpy > >> > > > module I get the same error message as before (ImportError: DLL > load > >> > > failed: > >> > > > %1 is not a Win32 valid application). > >> > > > > >> > > > I tried to compile the source also with visual studio 10 but, > among > >> the > >> > > > others, I got the following error message: > >> > > > > >> > > > C:\temp_blender\bin\Debug\bpy.pyd : fatal error LNK1169: one or > more > >> > > symbols > >> > > > defined more then once > >> > > > > >> > > > > >> > > > Am I doing something wrong?? > >> > > > > >> > > > Cheers, > >> > > > > >> > > > P > >> > > > > >> > > > > >> > > > 2011/3/24 Campbell Barton <ideasma...@gmail.com> > >> > > > > >> > > >> Added support for windows r35735 > >> > > >> > >> > > >> Updated wiki. > >> > > >> > http://wiki.blender.org/index.php/User:Ideasman42/BlenderAsPyModule > >> > > >> > >> > > >> On windows the function needed exporting, defining > Py_ENABLE_SHARED > >> > does > >> > > >> this. > >> > > >> > >> > > >> On Wed, Mar 23, 2011 at 6:45 PM, Paolo Basso <pa.ba...@gmail.com > > > >> > > wrote: > >> > > >> > I tried also this way but I get the following error message > >> > > (translated > >> > > >> from > >> > > >> > italian): > >> > > >> > > >> > > >> > ImportError: DLL load failed: %1 is not a Win32 valid > application. > >> > > >> > > >> > > >> > It is possible that the dll has to be compiled with the same > >> > compiler > >> > > as > >> > > >> > python (visual studio)? > >> > > >> > I compiled using mgwin. > >> > > >> > > >> > > >> > http://docs.python.org/py3k/extending/windows.html > >> > > >> > 4.3. Using DLLs in Practice > >> > > >> > > >> > > >> > Thanks, > >> > > >> > > >> > > >> > P > >> > > >> > > >> > > >> > 2011/3/23 Mitchell Stokes <moguri...@gmail.com> > >> > > >> > > >> > > >> >> On Windows, C Extension modules for Python have the extension > >> .pyd > >> > > >> >> instead. So, try renaming the module from bpy.dll to bpy.pyd. > >> > > >> >> > >> > > >> >> Cheers, > >> > > >> >> Mitchell > >> > > >> >> _______________________________________________ > >> > > >> >> Bf-committers mailing list > >> > > >> >> Bf-committers@blender.org > >> > > >> >> http://lists.blender.org/mailman/listinfo/bf-committers > >> > > >> >> > >> > > >> > _______________________________________________ > >> > > >> > Bf-committers mailing list > >> > > >> > Bf-committers@blender.org > >> > > >> > http://lists.blender.org/mailman/listinfo/bf-committers > >> > > >> > > >> > > >> > >> > > >> > >> > > >> > >> > > >> -- > >> > > >> - Campbell > >> > > >> _______________________________________________ > >> > > >> Bf-committers mailing list > >> > > >> Bf-committers@blender.org > >> > > >> http://lists.blender.org/mailman/listinfo/bf-committers > >> > > >> > >> > > > _______________________________________________ > >> > > > Bf-committers mailing list > >> > > > Bf-committers@blender.org > >> > > > http://lists.blender.org/mailman/listinfo/bf-committers > >> > > > > >> > > > >> > > > >> > > > >> > > -- > >> > > - Campbell > >> > > _______________________________________________ > >> > > Bf-committers mailing list > >> > > Bf-committers@blender.org > >> > > http://lists.blender.org/mailman/listinfo/bf-committers > >> > > > >> > _______________________________________________ > >> > Bf-committers mailing list > >> > Bf-committers@blender.org > >> > http://lists.blender.org/mailman/listinfo/bf-committers > >> > > >> _______________________________________________ > >> Bf-committers mailing list > >> Bf-committers@blender.org > >> http://lists.blender.org/mailman/listinfo/bf-committers > >> > > _______________________________________________ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers