Selon Joseph Eagar <joe...@gmail.com>: > Revision: 35788 > > http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35788 > Author: joeedh > Date: 2011-03-26 00:28:10 +0000 (Sat, 26 Mar 2011) > Log Message: > ----------- > scon fixes >
It seems to build correctly under win32 without the gameengine and with python31 but it fails to load. With python32, it built but it load correctly with these errors : RNA_enum_set: MESH_OT_extrude_verts_indiv.type not found. found bundled python: ..\INCB48~1\win32-vc\2.56\python Traceback (most recent call last): File "..\INCB48~1\win32-vc\2.56\scripts\modules\bpy\utils.py", line 51 , in _test_import mod = __import__(module_name) File "..\INCB48~1\win32-vc\2.56\scripts\io\mesh_skin.py", line 5, in < module> from Mathutils import MidpointVecs, Vector ImportError: No module named Mathutils Warning: addon-module 'netrender' found module but without __addon_enabled__ fie ld, possible name collision from file: '..\\INCB48~1\\win32-vc\\2.56\\ scripts\\io\\netrender\\__init__.py' RNA_boolean_set: MESH_OT_dupli_extrude_cursor.rotate_source not found. jms _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers