Hi Shuvro, > This will work for any device that can capture motion data in a standard > format. > In order to demonstrate it's activity I proposed to interface the module > with Kinect, which is just as a part of the whole project. >
just to make few points clear for the person who asked you and those who just read list and are not motion capture experts and for myself ;) there are many standards to describe motion capture data see http://en.wikipedia.org/wiki/List_of_motion_and_gesture_file_formats, and nite motion data from kinect is a variant of processed motion capture data - it is what is used in Kinect related software, but it has hardly anything to do with any of mentioned standards ( so to turn it into bhv format requires additional processing step but in the end kinect data cant be turned to standard bvh file, as we know from several ready examples) . so nite joints and skeleton could to a degree be portable with other software - as at the end it is all about joints and skeletons , but not necessary it will happen automatically (skeleton can be coded in number of ways - which I oberved in several free bhv viewers - there are few on the net and each uses their own approach to represent skeleton ), thus if the code is done with the idea in mind that it could be portable - it is great. as really - if one captures joints and skeleton - it is what any motion capture software should output in the end and thus to degree could be compatible with software you are about to develop. to test how it goes in sense of portability, I already mentioned one project http://code.google.com/p/openmocap/ see description of whole idea behind the project (in Portuguese) ( yes I do not know Portuguese, no I expect many on a list do, but I managed to read the doc with the help of google translate as the text is selectable and actually understood it...) http://www.bibliotecadigital.ufmg.br/dspace/bitstream/1843/SLSS-7WMJG9/1/davidlunardiflam.pdf ( brief description in english is here http://www.sbgames.org/papers/sbgames09/computing/full/cp20_09.pdf , and one more doc can be useful too http://www.riyazassrafally.com/personal/cd/dissertation.pdf ) so if at some step you could try how the software could be combined ( in a hackish way ( not ready for artist use, but as proof of concept ) that should not be too hard ) that will be great. Regards Sergey >> hi shurvo >> >> will your system work with any camera type or is it just for kinek, as it >> is a patent for MS, even though the some of the code is released? >> > > This will work for any device that can capture motion data in a standard > format. > In order to demonstrate it's activity I proposed to interface the module > with Kinect, which is just as a part of the whole project. > > Thanks. > > Shuvro > _______________________________________________ _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers