Hi Alex, last time I remember this been brought up was for Blender 2.49. In the occasion we had some sponsored contributions and a solution was:
1) to add a name + link in the contributors page: http://wiki.blender.org/index.php/Template:Release_Notes/2.49/Contributors 2) to add credit+thank notes in the header of the source files: e.g. header of KX_Dome.cpp and KX_Dome.h read: ################# Contributor(s): Dalai Felinto This source uses some of the ideas and code from Paul Bourke. Developed as part of a Research and Development project for SAT - La Societe des arts technologiques. ################# 3) include a node with no link/logo in the wiki page of the feature: http://wiki.blender.org/index.php/Dev:Source/GameEngine/2.49/Fisheye_Dome_Camera 4) add a note in the commit log (don't remember now what it said, but probably "this feature was implemented with the partial support from ....") My client was happy, Blender Foundation was happy, and me, well, I couldn't care less ;) I was happy that everyone was happy. But I guess it doesn't hurt to be acknowledged on your work. In my humble opinion this is enough credit. -- Dalai 2011/6/20 Damir Prebeg <blend.fact...@gmail.com> > :cry: I don't see my name between patch makers ;-( :cry: > > On 21 June 2011 05:11, Tom M <letter...@gmail.com> wrote: > > Currently attribution is in a link on the download page for each version > > > > > http://www.blender.org/development/release-logs/blender-257/contributor-credits/ > > > > And in the files that are patched. > > > > LetterRip > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers