Hi, I can't see how such kind of replacement would help us. And we can't use cstring dur to Blender is mostly written in C, not C++.
Johan C. wrote: > Hi, > > It'd be best to rewrite the strcmp functions with strncmp and using > #include<cstring> instead of libc string.h . > > So strcmp(1,2) would become std::strncmp(1,2,std::strlen(2)); > > Love, > erana > > PS: You can patch it with a line of perl. > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > -- With best regards, Sergey I. Sharybin _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers