> Everything works great now, no jagged edges anymore. Just to be clear, the entire decoding of motion picture footage for many codecs is handled by ffmpeg.
So yes, this _was_ an ffmpeg issue. It lingered in Blender for anyone not using updated ffmpegs I believe. > > As blender didn't like the full library compilation of ffmpeg (with x264, direc, etc etc) > > Can you explain this a bit more? Are there som kind of "targets" or do I > have to specify all from command line? > Blender should be fine with x264 etc. You will need to --enable-xxx to access the various codecs in ffmpeg. This will likely also require a custom x264. The main issue I (and others) have encountered regarding ffmpeg installs is residual libraries from a previous installation. The default system library paths will trip up linkage if you are not careful. Hope that helps, TJS _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers