The good news is that kmi already have unique ids, so tracking changes per kmi is already possible.
Martin PS: I know, replying to myself, bad form. --- On Mon, 7/11/11, Martin Poirier <the...@yahoo.com> wrote: > From: Martin Poirier <the...@yahoo.com> > Subject: Re: [Bf-committers] Keymap storage & management > To: "bf-blender developers" <bf-committers@blender.org> > Received: Monday, July 11, 2011, 10:14 PM > It would be possible to do that too, > but the way changes are tracked would have to be made > smarter (to be able to track addition, modifications and > deletion of keymap items, not just override of keymaps). > > Martin > > --- On Mon, 7/11/11, Daniel Salazar - 3Developer.com <zan...@gmail.com> > wrote: > > > From: Daniel Salazar - 3Developer.com <zan...@gmail.com> > > Subject: Re: [Bf-committers] Keymap storage & > management > > To: "bf-blender developers" <bf-committers@blender.org> > > Received: Monday, July 11, 2011, 9:41 PM > > Why is it that the entire context > > (ie: 3D view global) needs to be > > edited to just change one or two keys? This results > in > > default > > (inbuilt) key changes to blender not being propagated > to > > existing > > default .blend, even when the changes don't touch the > exact > > operator > > you changed. > > > > Wouldn't it be better if you could edit just one > hotkey and > > leave the > > rest default (unedited) even on the same context? > > > > Daniel Salazar > > 3Developer.com > > > > > > > > On Mon, Jul 11, 2011 at 4:57 PM, Martin Poirier <the...@yahoo.com> > > wrote: > > > They also need to be able to remove entries from > > keymaps, not just add entries or overwrite entries. > > > > > > Martin > > > > > > --- On Mon, 7/11/11, Matt Ebb <m...@mke3.net> > > wrote: > > > > > >> From: Matt Ebb <m...@mke3.net> > > >> Subject: Re: [Bf-committers] Keymap storage > & > > management > > >> To: "bf-blender developers" <bf-committers@blender.org> > > >> Received: Monday, July 11, 2011, 6:36 PM > > >> On Tue, Jul 12, 2011 at 1:51 AM, Ton > > >> Roosendaal <t...@blender.org> > > >> wrote: > > >> > > >> > > > >> > - The "Preset" map is not only to mimic > other > > maps, > > >> but can be used > > >> > for cases like "2.4 power user map" or > > "Optimal Laptop > > >> map" as well. > > >> > This will be in our distros. > > >> > > > >> > > >> One note: keep in mind for these sort of > presets > > to work > > >> properly, they need > > >> to encompass more thanĀ just key bindings - > they > > also > > >> need to control things > > >> like zoom and orbit styles, 'release > confirm' > > setting, > > >> etc.. > > >> > > >> cheers > > >> > > >> Matt > > >> > _______________________________________________ > > >> Bf-committers mailing list > > >> Bf-committers@blender.org > > >> http://lists.blender.org/mailman/listinfo/bf-committers > > >> > > > _______________________________________________ > > > Bf-committers mailing list > > > Bf-committers@blender.org > > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > _______________________________________________ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers