Hi all, Here's the weekly notes of today's IRC meeting.
1) 2.58 and next release - New design for managing keymaps is under review, Brecht will handle this next week(s). - Campbell is back from holidays! Next week more bug fixing, and Unity UDK/FBX testing. Note: Unity could refresh direct blend reader (like they had for 2.4), would be nice target for them to work on. Campbell can advice. - Daniel Salazar reminds the much faster "Mesh Deform" binding code should be in release: http://codereview.appspot.com/4529048/ Daniel used it successfully for months. On Brecht's review list still. - Python changes discussion: First off: all changes are being gathered in wiki clearly: http://wiki.blender.org/index.php/Dev:2.5/Py/API/Updates Proposal: from now on, critical changes get announced first on the bf- python list for review: http://lists.blender.org/pipermail/bf-python/ The Python API owner team gets expanded with two new team members, proposal is to add Sergey and Daniel S. Campbell will use them to give approval on API updating as well. http://lists.blender.org/pipermail/bf-python/ - 2.59 splash committee: Sebastian K, Francois T and Daniel Genrich should appoint new judges. Notify Ton! - Knife tool upgrade & fixing: under review/design still. Bastien Montagne gives it a try. - Bastien updated patch for Weight Group modifier. Campbell checks. - Nathan Letwory: Mike Erwin's SpaceNavigator branch is not ready for 2.59 yet, but they will try! Wiki page or doc with design overview is coming this week too. 2) Other projects, branches - Sergey: stripped the Carve "boost" lib (saves 6 MB). This needs a test in OSX (compile) and Windows (speed). https://svn.blender.org/svnroot/bf-blender/branches/carve_booleans - Question, how is Ocean Sim coming? Todd McIntosh or Matt Ebb know! - Note, branches ready for mergers can notify it here: http://wiki.blender.org/index.php/Dev:2.6/Source/Development/Merge_And_Integration_Plan - Nicholas Bishop updated skin and re-mesh patches with latest trunk: http://nicholasbishop.net/ 3) GSoC - Most of the students made cool midterm videos, Ton will collect and post article. - Midterm passed: one drop out (fluids), one didn't make it (game logic), 15 continued. Thanks, -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation t...@blender.org www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers