Hi, For as now that flag gets loaded and saved in FileGlobal chunk. Depricating it is possible, but it won't hurt to leave it for a while.
-Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation t...@blender.org www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 20 Aug, 2011, at 21:26, Dalai Felinto wrote: > Hi, > > I'm looking at a bug in the bge [1] and ran into a problem. The old > code > (2.49) was relying on G.fileflags to set parameters that were to get > carried > on across files. > I have a feeling that G.fileflags is part of the 2.49 code that we > should > not bring back. Is there any official replacement for it? Or I > should handle > this internal to the bge only (e.g. creating properties that are not > re-set > when we load a new file). > > Thanks, > Dalai > > [1] - > http://projects.blender.org/tracker/?func=detail&atid=306&aid=28167&group_id=9 > (bug is: setMaterialMode() not working in 2.5) > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers