Hi, I have noticed that the game engine contains private copies of CcdPhysicsEnvironment / CcdPhysicsController etc. which were in Bullet but have since then been removed. Is that because the BGE wasn't yet ported to use the new btDynamicsWorld? If yes, how difficult would it be to do this porting?
Regards, Denis _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers