tested with nvidia geforce 8600gt, same issue.
> Date: Fri, 9 Sep 2011 23:49:42 +0200 > From: blen...@dingto.org > To: bf-committers@blender.org > Subject: Re: [Bf-committers] [Bf-blender-cvs] SVN commit: > /data/svn/bf-blender [40073] trunk/blender/source/blender/ > editors/interface/interface_widgets.c: use opengl vertex arrays for the base > widgets, their rounded corners, arrows and emboss. > > Hey Campbell, > after this checkboxes look wrong! > http://www.pasteall.org/pic/17695 > This is on nVidia 540 and also same drawing on Intel HD 3000 (Windows 7). > > Best regards, > Thomas > > Am 09.09.2011 16:44, schrieb Campbell Barton: > > Revision: 40073 > > > > http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40073 > > Author: campbellbarton > > Date: 2011-09-09 14:44:36 +0000 (Fri, 09 Sep 2011) > > Log Message: > > ----------- > > use opengl vertex arrays for the base widgets, their rounded corners, > > arrows and emboss. (note, this is from OpenGL 1.1 from 1992, nothing > > fancy), gives moderate speedup on my system when showing many buttons (10% > > - 15%). > -- > Thomas Dinges > Blender Developer, Artist and Musician > > www.dingto.org > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers