tested with nvidia geforce 8600gt, same issue.


> Date: Fri, 9 Sep 2011 23:49:42 +0200
> From: blen...@dingto.org
> To: bf-committers@blender.org
> Subject: Re: [Bf-committers] [Bf-blender-cvs] SVN commit: 
> /data/svn/bf-blender [40073] trunk/blender/source/blender/ 
> editors/interface/interface_widgets.c: use opengl vertex arrays for the base 
> widgets, their rounded corners, arrows and emboss.
> 
> Hey Campbell,
> after this checkboxes look wrong!
> http://www.pasteall.org/pic/17695
> This is on nVidia 540 and also same drawing on Intel HD 3000 (Windows 7).
> 
> Best regards,
> Thomas
> 
> Am 09.09.2011 16:44, schrieb Campbell Barton:
> > Revision: 40073
> >            
> > http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40073
> > Author:   campbellbarton
> > Date:     2011-09-09 14:44:36 +0000 (Fri, 09 Sep 2011)
> > Log Message:
> > -----------
> > use opengl vertex arrays for the base widgets, their rounded corners, 
> > arrows and emboss. (note, this is from OpenGL 1.1 from 1992, nothing 
> > fancy), gives moderate speedup on my system when showing many buttons (10% 
> > - 15%).
> -- 
> Thomas Dinges
> Blender Developer, Artist and Musician
> 
> www.dingto.org
> 
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