On Sat, Oct 22, 2011 at 5:11 AM, Lars Krueger <lars_e_krue...@gmx.de> wrote:
> 1. Are you really sure the code snippets handle the file names identically? 
> Is it a fair comparison? The scons file seems to handle _svn folders, while 
> cmake doesn't (explicitly). The scons file has the ability to handle multiple 
> paths, although only one is used, etc. In general, scons "takes things 
> literally" and does not handle platform dependencies implicitely (_svn vs. 
> .svn). I think that was a conscious design decision.

I think is is a fair comparison, they are not exactly the same, but
not in any important way from what I can tell.

Ignoring _svn is not common, I found its because of a windows only
ASP.NET workaround,
http://svn.apache.org/repos/asf/subversion/trunk/notes/asp-dot-net-hack.txt

When searching for this quite a few links pointed to blender's SCons
files and I didn't find other projects using it.

Nevertheless we could have 'PATTERN _svn EXCLUDE' in cmake too, my
point is  that walking the filesystem is overkill when you want to
recursively copy a directory and ignore some files.


> 2. scons allows multiple installs:
>  env.Install( whereTo, list-of-where-froms)
>
> How about a class that abstracts these platform-issues (e.g. filter the 
> not-to-be-installed files) so that you only have to walk the source tree and 
> call the respective method of the instance of the platform class.
>
> If you have multiple places where stuff like this appears, make a function.

Yep, this would be good, I'm not especially fussed if its a class or a
function, some functionality CopyDir(from, to, exclude) should be
used, though I'd have expected scons could already do this.
>From searching I found discussions about scons glob vs python glob vs
own hand written glob... but its hard to get an idea of whats normal
in this case.
>From looking over the docs I can't see anything close.
http://www.scons.org/doc/production/HTML/scons-user.html

> 3. I don't know enough about Macs, but why do you need to call "cp" yourself? 
> env.Install should do that.

It shouldn't, its quite strange that it does this, at a guess it could
be because of how scons sets up OSX app bundle.

>
> -------- Original-Nachricht --------
>> Datum: Fri, 21 Oct 2011 20:18:55 +1100
>> Von: Campbell Barton <ideasma...@gmail.com>
>> An: bf-blender developers <bf-committers@blender.org>
>> Betreff: [Bf-committers] SCons convoluted for installing files,
>
>> Today I moved some files from a different place and found scons to be
>> more complicated then seems reasonable (and took a while to update for
>> the changed locations).
>>
>> Comparison - copying "release/scripts/" for scons/cmake:
>>
>> http://wiki.blender.org/index.php/User:Ideasman42/SConsNotSimpleInstallingFiles
>>
>> Surely SCons has better facilities to copy a directory?
>>
>> --
>> - Campbell
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>
> --
> Dr. Lars Krueger
>
>
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-- 
- Campbell
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