I'm using two armatures to rig my model, one for rig the model and other to control it now when i use constraint for example. 'copy position' or something like that. the skeleton to control, copy too slow the last position of the control and some times isn't follow. the IK constraint works perfectly but the others not i want use armatures separatly why i dont want many vertex groups that i don't use, and also is follow if isn't have weight painted _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers