so far for windows we have been using CMAKE_CL_64 if this is needed for other configurations we'd be better to define some global variable like SCons BF_BITNESS,
eg, if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8") set(BITNESS 64) else() set(BITNESS 32) endif() For windows you can do... if(CMAKE_SYSTEM_NAME MATCHES "Windows") .... endif() While WIN32 is silly to define for win64 afaik we have the same annoyance in the source code. For more info see: http://cmake.org/Wiki/CMake_Useful_Variables On Wed, Oct 26, 2011 at 5:18 AM, Thomas Dinges <blen...@dingto.org> wrote: > Hey, > If I see that correct the checks in cmake, like "if(WIN32)", also apply > to win64. > Maybe this flag is from old x86 only days. Could we rename it to WIN or > WINDOWS in general? > > Campbell? Any idea? I guess the same applies for scons. Thanks. > > Best regards, > Thomas > > -- > Thomas Dinges > Blender Developer, Artist and Musician > > www.dingto.org > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > -- - Campbell _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers