Hi all, Here's the summary of today's meeting:
1) Blender 2.61 progress - Testbuilds are available online now: http://download.blender.org/release/Blender2.61/ - Wiki release log in progress: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.61 - Some reports came in that systems without SSE2 don't run latest Blender anymore. Appeared to be in libmv - Sergey will check and fix. Blender has runtime support to switch back to non-sse for old hardware. - Long discussion started what kind of older HW would be not supported anymore... where do we draw the line? Seven years, 10 year old hardware? - Lukas Toenne has patch for improved render pass for AO and Shadow. These passes should use white (color 1 1 1) to denote "no effect". Ton is only OK to add this with warning... the issues are in shaders, not in the pass code. Better for after release? - Campbell proposes to add new option for equirectangular skymaps like: http://www.panopan.com/sw/jsphere/img/aletsch.jpg Code is trivial. Can be after release. - Sergey notes two improvements that will go to tracker tomorrow: (1) Camera solver now will lock the interface (2) Added presets for default tracking parameters 2) Other projects - BMesh makes progress (works for Cycles, Ocean Sim + server fixes). Ender now works on docs, Campbell will mail proposal for acceptable feature set for merger. - Question from Ton: when is OpenCL compositor project going to our svn? That's it for now, thanks! -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation t...@blender.org www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers