Hi Andrew, I really like the well written proposal. You explained well the reasons in favor of dropping homogeneous coordinates. I miss a reference to what the downside would be, though. Broken scripts? Any limitation on always assuming w=1?
Best regards, Dalai 2011/12/2 Andrew Hale <trumanblend...@gmail.com> > Hi all, > > I've written a proposal to change the current handling of transfomations of > vectors and remove the use cases for 4D vectors. The proposal can be found > here: > > http://wiki.blender.org/index.php/User:TrumanBlending#Proposal:_Four_Dimensional_Mathutils_Vectors > > Thanks, > Andrew > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers