I've committed a trick now so it compiles one kernel at a time, inserting dependencies between the kernels.
Brecht. On Tue, Dec 6, 2011 at 9:54 AM, Nathan Letwory <nat...@letworyinteractive.com> wrote: > I'm not sure how easy it is to force scons building parts single-threaded > in-process. BF_NUMJOBS is just a way to be able to set the number of > threads to be used using your user-config.py. It does what -j does on > command-line. > > /Nathan > > On Mon, Dec 5, 2011 at 7:10 PM, Yousef Hurfoush <ba...@msn.com> wrote: > >> >> usually each kernel thread needs 1.5 GB RAM, that means in case >> of 4 threads i need 6GB only for compiling, still there are the OS, etc. >> so you need at least 8GB of RAM in any machine that want to compile >> blender with cycles! >> >> > Per default, we only build 3 kernels though, sm_13, 20 and 21. >> > You can only build the one kernel for your card, that should use less >> > memory. >> >> that is not the case if you are building for the masses >> >> can i hard code it in SConscript ? >> >> >> Regards >> Yousef Harfoush >> ba...@msn.com >> >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers >> > > > > -- > Nathan Letwory > Letwory Interactive > http://www.letworyinteractive.com > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers