By the way, how slices would be handled in this case? If I recall correctly, currently you can write e.g. matrix[0] to get a 4-vector of X-axis of transform matrix, or e.g. matrix[2][:3] to get 3D-vector of Z-axis. _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
- Re: [Bf-committers] Change Representation and Initi... Andrew Hale
- Re: [Bf-committers] Change Representation and I... bartius crouch
- Re: [Bf-committers] Change Representation a... Campbell Barton
- Re: [Bf-committers] Change Representation and Initialisa... Ton Roosendaal
- Re: [Bf-committers] Change Representation and Initi... Andrew Hale
- Re: [Bf-committers] Change Representation and I... Brecht Van Lommel
- Re: [Bf-committers] Change Representation a... Andrew Hale
- Re: [Bf-committers] Change Representati... Andrew Hale
- Re: [Bf-committers] Change Represe... Domino Marama
- Re: [Bf-committers] Change Rep... Andrew Hale
- Re: [Bf-committers] Change Rep... Dima Glibitsky
- Re: [Bf-committers] Change Rep... Campbell Barton
- Re: [Bf-committers] Change Rep... Campbell Barton
- Re: [Bf-committers] Change Rep... Andrew Hale
- Re: [Bf-committers] Change Rep... Campbell Barton
- Re: [Bf-committers] Change Rep... Morten Mikkelsen
- Re: [Bf-committers] Change Rep... Campbell Barton
- Re: [Bf-committers] Change Representation and Initi... Brecht Van Lommel