Hi all (and att. Janne), I have submitted two patches to the tracker:
[#29661] Stability bug fixes for SPH particle physics http://projects.blender.org/tracker/index.php?func=detail&aid=29661&group_id=9&atid=127 Makes simulations more stable, symmetric and reproducible. [#29663] Multithreading for SPH solver http://projects.blender.org/tracker/index.php?func=detail&aid=29663&group_id=9&atid=127 Makes the collision and SPH integration multithreaded. In my tests it gives up to a 4.4x speed-up on 4 cores (with Hyperthreading). Consecutive runs give the same results (i.e. the particles end up in the same locations). This patch builds on the stability patch above. Any feedback would be welcome! Alex -- Alex Fraser Software Engineer VPAC Ltd _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers